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Reference

demiurgosoft edited this page Nov 11, 2014 · 27 revisions

###Types references Some types are defined in Don't Crush My Castle, here is a small reference to those types:

  • log_type: enumeration with the different types of logs (comment,warning,err,fatal_error) defined in [Debug Log](Debug Log)

  • tile_type: enumeration that defines the different kinds of tiles (cells in the map), which can be blocked,road,ground or special, defined on Tile, a tile_type could be blocked,road,ground,special or null_tile

  • tile_id: define the data type for a tile id (the id referenced in a tileset and tilemap), currently defined as int

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