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I'm not ready to convert my game over to Godot 4 just yet so I was looking for an ECS that would work with older .NETStandard to be usable with Godot 3. This library seems to not work with that (refuses to install through nuget). Is there a reason why only .NETStandard 2.1 is supported and no earlier?
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I'm not ready to convert my game over to Godot 4 just yet so I was looking for an ECS that would work with older .NETStandard to be usable with Godot 3. This library seems to not work with that (refuses to install through nuget). Is there a reason why only .NETStandard 2.1 is supported and no earlier?
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