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Merge pull request #21 from kwschultz/master
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eheien committed Oct 21, 2014
2 parents de41758 + 46c0aec commit 6aa97de
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4 changes: 2 additions & 2 deletions INSTALL
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== Windows ==

Virtual California currently does not support Windows.
Virtual Quake currently does not support Windows.

== Mac OS X ==

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make

If you have a third party installation of python (ie. from Homebrew or
MacPorts) Virtual California will build and install, but the Python QuakeLib
MacPorts) Virtual Quake will build and install, but the Python QuakeLib
module may not work. This is because CMake builds against the system Python.
You can explicitly specify the Python installation to use with the following
flags and example paths:
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30 changes: 15 additions & 15 deletions README
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Virtual California is a computer simulation which models the earthquake fault
system in California. It uses field observations to define fault topology,
long-term slip rates and frictional parameters. The faults are meshed into
fault-segments and quasi-static elastic interactions are calculated between
these segments. Slip is then applied to each segment at geologically-observed
rates until stress values exceed the frictional parameters. At this point the
segment will break and transfer stress to the rest of the system via the
quasi-static interactions described above. Under the correct conditions,
transferred stress results in propagating ruptures throughout the system, i.e. a
simulated earthquake. The design of Virtual California allows for fast execution
so many thousands of events can be generated over very long simulated time
periods. The result is a rich dataset from which to study the statistical
properties of the rupturing fault system.
Virtual Quake (formerly Virtual California) is a computer simulation which
models the earthquake fault system in California. It uses field observations
to define fault topology, long-term slip rates and frictional parameters.
The faults are meshed into fault-segments and quasi-static elastic interactions
are calculated between these segments. Slip is then applied to each segment at
geologically-observed rates until stress values exceed the frictional parameters.
At this point the segment will break and transfer stress to the rest of the
system via the quasi-static interactions described above. Under the correct
conditions, transferred stress results in propagating ruptures throughout the
system, i.e. a simulated earthquake. The design of Virtual Quake allows
for fast execution so many thousands of events can be generated over very
long simulated time periods. The result is a rich dataset from which to study
the statistical properties of the rupturing fault system.

== INSTALLATION ==

See the INSTALL file.

== TESTING ==

After following the instructions in INSTALL, before you move any files around. From
within the 'build' directory run:
After following the instructions in INSTALL, before you move any files around.
From within the 'build' directory run:

make test

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