diff --git a/INSTALL b/INSTALL index 1496397c..08157fc6 100644 --- a/INSTALL +++ b/INSTALL @@ -7,7 +7,7 @@ == Windows == - Virtual California currently does not support Windows. + Virtual Quake currently does not support Windows. == Mac OS X == @@ -19,7 +19,7 @@ make If you have a third party installation of python (ie. from Homebrew or - MacPorts) Virtual California will build and install, but the Python QuakeLib + MacPorts) Virtual Quake will build and install, but the Python QuakeLib module may not work. This is because CMake builds against the system Python. You can explicitly specify the Python installation to use with the following flags and example paths: diff --git a/README b/README index a395b28a..1c3af68c 100644 --- a/README +++ b/README @@ -1,16 +1,16 @@ -Virtual California is a computer simulation which models the earthquake fault -system in California. It uses field observations to define fault topology, -long-term slip rates and frictional parameters. The faults are meshed into -fault-segments and quasi-static elastic interactions are calculated between -these segments. Slip is then applied to each segment at geologically-observed -rates until stress values exceed the frictional parameters. At this point the -segment will break and transfer stress to the rest of the system via the -quasi-static interactions described above. Under the correct conditions, -transferred stress results in propagating ruptures throughout the system, i.e. a -simulated earthquake. The design of Virtual California allows for fast execution -so many thousands of events can be generated over very long simulated time -periods. The result is a rich dataset from which to study the statistical -properties of the rupturing fault system. +Virtual Quake (formerly Virtual California) is a computer simulation which +models the earthquake fault system in California. It uses field observations +to define fault topology, long-term slip rates and frictional parameters. +The faults are meshed into fault-segments and quasi-static elastic interactions +are calculated between these segments. Slip is then applied to each segment at +geologically-observed rates until stress values exceed the frictional parameters. +At this point the segment will break and transfer stress to the rest of the +system via the quasi-static interactions described above. Under the correct +conditions, transferred stress results in propagating ruptures throughout the +system, i.e. a simulated earthquake. The design of Virtual Quake allows +for fast execution so many thousands of events can be generated over very +long simulated time periods. The result is a rich dataset from which to study +the statistical properties of the rupturing fault system. == INSTALLATION == @@ -18,8 +18,8 @@ properties of the rupturing fault system. == TESTING == - After following the instructions in INSTALL, before you move any files around. From - within the 'build' directory run: +After following the instructions in INSTALL, before you move any files around. +From within the 'build' directory run: make test