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message.go
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// Discordgo - Discord bindings for Go
// Available at https://github.com/bwmarrin/discordgo
// Copyright 2015-2016 Bruce Marriner <bruce@sqls.net>. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// This file contains code related to the Message struct
package discordgo
import (
"encoding/json"
"io"
"regexp"
"strings"
"time"
)
// MessageType is the type of Message
// https://discord.com/developers/docs/resources/channel#message-object-message-types
type MessageType int
// Block contains the valid known MessageType values
const (
MessageTypeDefault MessageType = 0
MessageTypeRecipientAdd MessageType = 1
MessageTypeRecipientRemove MessageType = 2
MessageTypeCall MessageType = 3
MessageTypeChannelNameChange MessageType = 4
MessageTypeChannelIconChange MessageType = 5
MessageTypeChannelPinnedMessage MessageType = 6
MessageTypeGuildMemberJoin MessageType = 7
MessageTypeUserPremiumGuildSubscription MessageType = 8
MessageTypeUserPremiumGuildSubscriptionTierOne MessageType = 9
MessageTypeUserPremiumGuildSubscriptionTierTwo MessageType = 10
MessageTypeUserPremiumGuildSubscriptionTierThree MessageType = 11
MessageTypeChannelFollowAdd MessageType = 12
MessageTypeGuildDiscoveryDisqualified MessageType = 14
MessageTypeGuildDiscoveryRequalified MessageType = 15
MessageTypeThreadCreated MessageType = 18
MessageTypeReply MessageType = 19
MessageTypeChatInputCommand MessageType = 20
MessageTypeThreadStarterMessage MessageType = 21
MessageTypeContextMenuCommand MessageType = 23
)
// A Message stores all data related to a specific Discord message.
type Message struct {
// The ID of the message.
ID string `json:"id"`
// The ID of the channel in which the message was sent.
ChannelID string `json:"channel_id"`
// The ID of the guild in which the message was sent.
GuildID string `json:"guild_id,omitempty"`
// The content of the message.
Content string `json:"content"`
// The time at which the messsage was sent.
// CAUTION: this field may be removed in a
// future API version; it is safer to calculate
// the creation time via the ID.
Timestamp time.Time `json:"timestamp"`
// The time at which the last edit of the message
// occurred, if it has been edited.
EditedTimestamp *time.Time `json:"edited_timestamp"`
// The roles mentioned in the message.
MentionRoles []string `json:"mention_roles"`
// Whether the message is text-to-speech.
TTS bool `json:"tts"`
// Whether the message mentions everyone.
MentionEveryone bool `json:"mention_everyone"`
// The author of the message. This is not guaranteed to be a
// valid user (webhook-sent messages do not possess a full author).
Author *User `json:"author"`
// A list of attachments present in the message.
Attachments []*MessageAttachment `json:"attachments"`
// A list of components attached to the message.
Components []MessageComponent `json:"-"`
// A list of embeds present in the message.
Embeds []*MessageEmbed `json:"embeds"`
// A list of users mentioned in the message.
Mentions []*User `json:"mentions"`
// A list of reactions to the message.
Reactions []*MessageReactions `json:"reactions"`
// Whether the message is pinned or not.
Pinned bool `json:"pinned"`
// The type of the message.
Type MessageType `json:"type"`
// The webhook ID of the message, if it was generated by a webhook
WebhookID string `json:"webhook_id"`
// Member properties for this message's author,
// contains only partial information
Member *Member `json:"member"`
// Channels specifically mentioned in this message
// Not all channel mentions in a message will appear in mention_channels.
// Only textual channels that are visible to everyone in a lurkable guild will ever be included.
// Only crossposted messages (via Channel Following) currently include mention_channels at all.
// If no mentions in the message meet these requirements, this field will not be sent.
MentionChannels []*Channel `json:"mention_channels"`
// Is sent with Rich Presence-related chat embeds
Activity *MessageActivity `json:"activity"`
// Is sent with Rich Presence-related chat embeds
Application *MessageApplication `json:"application"`
// MessageReference contains reference data sent with crossposted or reply messages.
// This does not contain the reference *to* this message; this is for when *this* message references another.
// To generate a reference to this message, use (*Message).Reference().
MessageReference *MessageReference `json:"message_reference"`
// The message associated with the message_reference
// NOTE: This field is only returned for messages with a type of 19 (REPLY) or 21 (THREAD_STARTER_MESSAGE).
// If the message is a reply but the referenced_message field is not present,
// the backend did not attempt to fetch the message that was being replied to, so its state is unknown.
// If the field exists but is null, the referenced message was deleted.
ReferencedMessage *Message `json:"referenced_message"`
// Is sent when the message is a response to an Interaction, without an existing message.
// This means responses to message component interactions do not include this property,
// instead including a MessageReference, as components exist on preexisting messages.
Interaction *MessageInteraction `json:"interaction"`
// The flags of the message, which describe extra features of a message.
// This is a combination of bit masks; the presence of a certain permission can
// be checked by performing a bitwise AND between this int and the flag.
Flags MessageFlags `json:"flags"`
// The thread that was started from this message, includes thread member object
Thread *Channel `json:"thread,omitempty"`
// An array of Sticker objects, if any were sent.
StickerItems []*Sticker `json:"sticker_items"`
}
// UnmarshalJSON is a helper function to unmarshal the Message.
func (m *Message) UnmarshalJSON(data []byte) error {
type message Message
var v struct {
message
RawComponents []unmarshalableMessageComponent `json:"components"`
}
err := json.Unmarshal(data, &v)
if err != nil {
return err
}
*m = Message(v.message)
m.Components = make([]MessageComponent, len(v.RawComponents))
for i, v := range v.RawComponents {
m.Components[i] = v.MessageComponent
}
return err
}
// GetCustomEmojis pulls out all the custom (Non-unicode) emojis from a message and returns a Slice of the Emoji struct.
func (m *Message) GetCustomEmojis() []*Emoji {
var toReturn []*Emoji
emojis := EmojiRegex.FindAllString(m.Content, -1)
if len(emojis) < 1 {
return toReturn
}
for _, em := range emojis {
parts := strings.Split(em, ":")
toReturn = append(toReturn, &Emoji{
ID: parts[2][:len(parts[2])-1],
Name: parts[1],
Animated: strings.HasPrefix(em, "<a:"),
})
}
return toReturn
}
// MessageFlags is the flags of "message" (see MessageFlags* consts)
// https://discord.com/developers/docs/resources/channel#message-object-message-flags
type MessageFlags int
// Valid MessageFlags values
const (
// MessageFlagsCrossPosted This message has been published to subscribed channels (via Channel Following).
MessageFlagsCrossPosted MessageFlags = 1 << 0
// MessageFlagsIsCrossPosted this message originated from a message in another channel (via Channel Following).
MessageFlagsIsCrossPosted MessageFlags = 1 << 1
// MessageFlagsSuppressEmbeds do not include any embeds when serializing this message.
MessageFlagsSuppressEmbeds MessageFlags = 1 << 2
// TODO: deprecated, remove when compatibility is not needed
MessageFlagsSupressEmbeds MessageFlags = 1 << 2
// MessageFlagsSourceMessageDeleted the source message for this crosspost has been deleted (via Channel Following).
MessageFlagsSourceMessageDeleted MessageFlags = 1 << 3
// MessageFlagsUrgent this message came from the urgent message system.
MessageFlagsUrgent MessageFlags = 1 << 4
// MessageFlagsHasThread this message has an associated thread, with the same id as the message.
MessageFlagsHasThread MessageFlags = 1 << 5
// MessageFlagsEphemeral this message is only visible to the user who invoked the Interaction.
MessageFlagsEphemeral MessageFlags = 1 << 6
// MessageFlagsLoading this message is an Interaction Response and the bot is "thinking".
MessageFlagsLoading MessageFlags = 1 << 7
// MessageFlagsFailedToMentionSomeRolesInThread this message failed to mention some roles and add their members to the thread.
MessageFlagsFailedToMentionSomeRolesInThread MessageFlags = 1 << 8
)
// File stores info about files you e.g. send in messages.
type File struct {
Name string
ContentType string
Reader io.Reader
}
// MessageSend stores all parameters you can send with ChannelMessageSendComplex.
type MessageSend struct {
Content string `json:"content,omitempty"`
Embeds []*MessageEmbed `json:"embeds"`
TTS bool `json:"tts"`
Components []MessageComponent `json:"components"`
Files []*File `json:"-"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
Reference *MessageReference `json:"message_reference,omitempty"`
// TODO: Remove this when compatibility is not required.
File *File `json:"-"`
// TODO: Remove this when compatibility is not required.
Embed *MessageEmbed `json:"-"`
}
// MessageEdit is used to chain parameters via ChannelMessageEditComplex, which
// is also where you should get the instance from.
type MessageEdit struct {
Content *string `json:"content,omitempty"`
Components []MessageComponent `json:"components"`
Embeds []*MessageEmbed `json:"embeds"`
AllowedMentions *MessageAllowedMentions `json:"allowed_mentions,omitempty"`
Flags MessageFlags `json:"flags,omitempty"`
// Files to append to the message
Files []*File `json:"-"`
// Overwrite existing attachments
Attachments *[]*MessageAttachment `json:"attachments,omitempty"`
ID string
Channel string
// TODO: Remove this when compatibility is not required.
Embed *MessageEmbed `json:"-"`
}
// NewMessageEdit returns a MessageEdit struct, initialized
// with the Channel and ID.
func NewMessageEdit(channelID string, messageID string) *MessageEdit {
return &MessageEdit{
Channel: channelID,
ID: messageID,
}
}
// SetContent is the same as setting the variable Content,
// except it doesn't take a pointer.
func (m *MessageEdit) SetContent(str string) *MessageEdit {
m.Content = &str
return m
}
// SetEmbed is a convenience function for setting the embed,
// so you can chain commands.
func (m *MessageEdit) SetEmbed(embed *MessageEmbed) *MessageEdit {
m.Embeds = []*MessageEmbed{embed}
return m
}
// SetEmbeds is a convenience function for setting the embeds,
// so you can chain commands.
func (m *MessageEdit) SetEmbeds(embeds []*MessageEmbed) *MessageEdit {
m.Embeds = embeds
return m
}
// AllowedMentionType describes the types of mentions used
// in the MessageAllowedMentions type.
type AllowedMentionType string
// The types of mentions used in MessageAllowedMentions.
const (
AllowedMentionTypeRoles AllowedMentionType = "roles"
AllowedMentionTypeUsers AllowedMentionType = "users"
AllowedMentionTypeEveryone AllowedMentionType = "everyone"
)
// MessageAllowedMentions allows the user to specify which mentions
// Discord is allowed to parse in this message. This is useful when
// sending user input as a message, as it prevents unwanted mentions.
// If this type is used, all mentions must be explicitly whitelisted,
// either by putting an AllowedMentionType in the Parse slice
// (allowing all mentions of that type) or, in the case of roles and
// users, explicitly allowing those mentions on an ID-by-ID basis.
// For more information on this functionality, see:
// https://discordapp.com/developers/docs/resources/channel#allowed-mentions-object-allowed-mentions-reference
type MessageAllowedMentions struct {
// The mention types that are allowed to be parsed in this message.
// Please note that this is purposely **not** marked as omitempty,
// so if a zero-value MessageAllowedMentions object is provided no
// mentions will be allowed.
Parse []AllowedMentionType `json:"parse"`
// A list of role IDs to allow. This cannot be used when specifying
// AllowedMentionTypeRoles in the Parse slice.
Roles []string `json:"roles,omitempty"`
// A list of user IDs to allow. This cannot be used when specifying
// AllowedMentionTypeUsers in the Parse slice.
Users []string `json:"users,omitempty"`
// For replies, whether to mention the author of the message being replied to
RepliedUser bool `json:"replied_user"`
}
// A MessageAttachment stores data for message attachments.
type MessageAttachment struct {
ID string `json:"id"`
URL string `json:"url"`
ProxyURL string `json:"proxy_url"`
Filename string `json:"filename"`
ContentType string `json:"content_type"`
Width int `json:"width"`
Height int `json:"height"`
Size int `json:"size"`
Ephemeral bool `json:"ephemeral"`
}
// MessageEmbedFooter is a part of a MessageEmbed struct.
type MessageEmbedFooter struct {
Text string `json:"text,omitempty"`
IconURL string `json:"icon_url,omitempty"`
ProxyIconURL string `json:"proxy_icon_url,omitempty"`
}
// MessageEmbedImage is a part of a MessageEmbed struct.
type MessageEmbedImage struct {
URL string `json:"url"`
ProxyURL string `json:"proxy_url,omitempty"`
Width int `json:"width,omitempty"`
Height int `json:"height,omitempty"`
}
// MessageEmbedThumbnail is a part of a MessageEmbed struct.
type MessageEmbedThumbnail struct {
URL string `json:"url"`
ProxyURL string `json:"proxy_url,omitempty"`
Width int `json:"width,omitempty"`
Height int `json:"height,omitempty"`
}
// MessageEmbedVideo is a part of a MessageEmbed struct.
type MessageEmbedVideo struct {
URL string `json:"url,omitempty"`
Width int `json:"width,omitempty"`
Height int `json:"height,omitempty"`
}
// MessageEmbedProvider is a part of a MessageEmbed struct.
type MessageEmbedProvider struct {
URL string `json:"url,omitempty"`
Name string `json:"name,omitempty"`
}
// MessageEmbedAuthor is a part of a MessageEmbed struct.
type MessageEmbedAuthor struct {
URL string `json:"url,omitempty"`
Name string `json:"name"`
IconURL string `json:"icon_url,omitempty"`
ProxyIconURL string `json:"proxy_icon_url,omitempty"`
}
// MessageEmbedField is a part of a MessageEmbed struct.
type MessageEmbedField struct {
Name string `json:"name"`
Value string `json:"value"`
Inline bool `json:"inline,omitempty"`
}
// An MessageEmbed stores data for message embeds.
type MessageEmbed struct {
URL string `json:"url,omitempty"`
Type EmbedType `json:"type,omitempty"`
Title string `json:"title,omitempty"`
Description string `json:"description,omitempty"`
Timestamp string `json:"timestamp,omitempty"`
Color int `json:"color,omitempty"`
Footer *MessageEmbedFooter `json:"footer,omitempty"`
Image *MessageEmbedImage `json:"image,omitempty"`
Thumbnail *MessageEmbedThumbnail `json:"thumbnail,omitempty"`
Video *MessageEmbedVideo `json:"video,omitempty"`
Provider *MessageEmbedProvider `json:"provider,omitempty"`
Author *MessageEmbedAuthor `json:"author,omitempty"`
Fields []*MessageEmbedField `json:"fields,omitempty"`
}
// EmbedType is the type of embed
// https://discord.com/developers/docs/resources/channel#embed-object-embed-types
type EmbedType string
// Block of valid EmbedTypes
const (
EmbedTypeRich EmbedType = "rich"
EmbedTypeImage EmbedType = "image"
EmbedTypeVideo EmbedType = "video"
EmbedTypeGifv EmbedType = "gifv"
EmbedTypeArticle EmbedType = "article"
EmbedTypeLink EmbedType = "link"
)
// MessageReactions holds a reactions object for a message.
type MessageReactions struct {
Count int `json:"count"`
Me bool `json:"me"`
Emoji *Emoji `json:"emoji"`
}
// MessageActivity is sent with Rich Presence-related chat embeds
type MessageActivity struct {
Type MessageActivityType `json:"type"`
PartyID string `json:"party_id"`
}
// MessageActivityType is the type of message activity
type MessageActivityType int
// Constants for the different types of Message Activity
const (
MessageActivityTypeJoin MessageActivityType = 1
MessageActivityTypeSpectate MessageActivityType = 2
MessageActivityTypeListen MessageActivityType = 3
MessageActivityTypeJoinRequest MessageActivityType = 5
)
// MessageApplication is sent with Rich Presence-related chat embeds
type MessageApplication struct {
ID string `json:"id"`
CoverImage string `json:"cover_image"`
Description string `json:"description"`
Icon string `json:"icon"`
Name string `json:"name"`
}
// MessageReference contains reference data sent with crossposted messages
type MessageReference struct {
MessageID string `json:"message_id"`
ChannelID string `json:"channel_id,omitempty"`
GuildID string `json:"guild_id,omitempty"`
}
// Reference returns MessageReference of given message
func (m *Message) Reference() *MessageReference {
return &MessageReference{
GuildID: m.GuildID,
ChannelID: m.ChannelID,
MessageID: m.ID,
}
}
// ContentWithMentionsReplaced will replace all @<id> mentions with the
// username of the mention.
func (m *Message) ContentWithMentionsReplaced() (content string) {
content = m.Content
for _, user := range m.Mentions {
content = strings.NewReplacer(
"<@"+user.ID+">", "@"+user.Username,
"<@!"+user.ID+">", "@"+user.Username,
).Replace(content)
}
return
}
var patternChannels = regexp.MustCompile("<#[^>]*>")
// ContentWithMoreMentionsReplaced will replace all @<id> mentions with the
// username of the mention, but also role IDs and more.
func (m *Message) ContentWithMoreMentionsReplaced(s *Session) (content string, err error) {
content = m.Content
if !s.StateEnabled {
content = m.ContentWithMentionsReplaced()
return
}
channel, err := s.State.Channel(m.ChannelID)
if err != nil {
content = m.ContentWithMentionsReplaced()
return
}
for _, user := range m.Mentions {
nick := user.Username
member, err := s.State.Member(channel.GuildID, user.ID)
if err == nil && member.Nick != "" {
nick = member.Nick
}
content = strings.NewReplacer(
"<@"+user.ID+">", "@"+user.Username,
"<@!"+user.ID+">", "@"+nick,
).Replace(content)
}
for _, roleID := range m.MentionRoles {
role, err := s.State.Role(channel.GuildID, roleID)
if err != nil || !role.Mentionable {
continue
}
content = strings.Replace(content, "<@&"+role.ID+">", "@"+role.Name, -1)
}
content = patternChannels.ReplaceAllStringFunc(content, func(mention string) string {
channel, err := s.State.Channel(mention[2 : len(mention)-1])
if err != nil || channel.Type == ChannelTypeGuildVoice {
return mention
}
return "#" + channel.Name
})
return
}
// MessageInteraction contains information about the application command interaction which generated the message.
type MessageInteraction struct {
ID string `json:"id"`
Type InteractionType `json:"type"`
Name string `json:"name"`
User *User `json:"user"`
// Member is only present when the interaction is from a guild.
Member *Member `json:"member"`
}