From 918cfa77d9aeff98db7cedc936689c6aadfbc162 Mon Sep 17 00:00:00 2001 From: Shana Matthews Date: Fri, 4 Aug 2023 15:17:20 -0700 Subject: [PATCH] Add note for Nintendo Switch builds (#7596) * Add note for nintendo builds * change note order --- src/platforms/unity/native-support/index.mdx | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/src/platforms/unity/native-support/index.mdx b/src/platforms/unity/native-support/index.mdx index 4d928b28281f2..a713840e524ad 100644 --- a/src/platforms/unity/native-support/index.mdx +++ b/src/platforms/unity/native-support/index.mdx @@ -14,6 +14,12 @@ The setup for the iOS and Android native SDKs happens during build time, with th + + +The Unity SDK captures C# exceptions and does not break any builds targeting Nintendo Switch. + + + ## Mobile The native crash support for Android and iOS is achieved by modifying the generated platform-specific projects during build time. That way, the Sentry native crash support gets initialized before Unity, making it possible to capture errors of the Unity engine itself.