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TODO
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TODO
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[ ] inventory management (movement + delete + give items)
[x] finish item descriptions
[ ] add bomb sprite to break down '!' doors (can also hurt enemies)
[x] remove lootbags as agent count for rooms.
[ ] work on room themes
[ ] implement magic effects
[ ] tie items to attack
[x] maybe remove all comments and restart documentation
[ ] programmable computer sprite?
[ ] movable blocks
[ ] gloves grab things sprites
[ ] old man who speaks constant gibberish
[ ] shovel can dig (to protect against fire)
[ ] last enemy in room surrenders and asks for mercy kill
[x] attacking a friendly sprite changes speech into anger
[x] also makes him evil and prone to attacking
[x] sprites can attack (melee)
[ ] sprites can hurt hero
[ ] sprites can attack (ranged / magic)
[ ] some sprites have helmets or shields for directional defense.
[ ] each room is a node which forms some connection to a quest
[ ] attack directions and block directions for sprites (like mount and blade?)
[ ] inotify for reloading sprites on the fly?
[ ] if the hero is attacking in a direction, sprite will block in that
direction. If hero is blocking for too long sprite will attack in random direction.
If hero is not blocking sprite will attack in random direction.
Hero can block with shield. Maybe STUNS weaker enemies.
[ ] certain items can be quest items and these cannot be picked up from lootbags.
[ ] dwarf army training ground arranged in formation and all practising certain blocking movements.
[ ] inventory drag and drop to give items / toss away items.
[ ] enemy mage can cast fire in circle around himself.
[ ] scroll to bring someone back to life
[ ] scroll to blow everyone away (and put out fires)
[ ] scroll to cast fire in circle around player.
[ ] scroll to make someone not aggressive.
[ ] sprite stands in ring of fire. sings "love is a burnin' thing bound by wild desire" when you enter.
get instrument if he dies.
[ ] Ducking to avoid left / right attacks.
[ ] one on one battle surrounded by fire
[ ] time travel - can slow down sprite ticks for better blocks (bullet time?) maybe with shield.
[x] stun animation
[ ] go busy should vary to make it less predictable
[ ] musical instruments can play songs. can learn songs. songs are taught by sprites. randomized c scale?
[ ] dark brotherhood like sprite. wants you to assassianate other key sprites.
[ ] surrounded and attacked by many dwaves. betrayal questline? fight your way out.
[ ] ramping up difficulty - teach player basic combat. have a room for that.
[ ] when a sprite is angry a certain item can calm them down from attacking.
[ ] wolfenstein demo room easter egg
[ ] enemy is close to dying? make them flash red
[ ] teleported to a room where frozen and attacked till death (bad ending?)
[ ] Two quest characters in one room both want same thing.
They are both talking at you with their own desires. Who do you give it to?