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win32_build.sh
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win32_build.sh
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#!/usr/bin/env bash
set -e
set -o pipefail
SCRIPT_DIR="$(dirname "$BASH_SOURCE")"
SCRIPT_DIR="$(realpath "$SCRIPT_DIR")"
num_vcpus=$(nproc)
CEPH_DIR="${CEPH_DIR:-$SCRIPT_DIR}"
BUILD_DIR="${BUILD_DIR:-${CEPH_DIR}/build}"
DEPS_DIR="${DEPS_DIR:-$CEPH_DIR/build.deps}"
ZIP_DEST="${ZIP_DEST:-$BUILD_DIR/ceph.zip}"
CLEAN_BUILD=${CLEAN_BUILD:-}
SKIP_BUILD=${SKIP_BUILD:-}
# Usefull when packaging existing binaries.
SKIP_CMAKE=${SKIP_CMAKE:-}
SKIP_DLL_COPY=${SKIP_DLL_COPY:-}
SKIP_TESTS=${SKIP_TESTS:-}
SKIP_BINDIR_CLEAN=${SKIP_BINDIR_CLEAN:-}
# Use Ninja's default, it might be useful when having few cores.
NUM_WORKERS_DEFAULT=$(( $num_vcpus + 2 ))
NUM_WORKERS=${NUM_WORKERS:-$NUM_WORKERS_DEFAULT}
DEV_BUILD=${DEV_BUILD:-}
# Unless SKIP_ZIP is set, we're preparing an archive that contains the Ceph
# binaries, debug symbols as well as the required DLLs.
SKIP_ZIP=${SKIP_ZIP:-}
# By default, we'll move the debug symbols to separate files located in the
# ".debug" directory. If "EMBEDDED_DBG_SYM" is set, the debug symbols will
# remain embedded in the binaries.
#
# Unfortunately we cannot use pdb symbols when cross compiling. cv2pdb
# well as llvm rely on mspdb*.dll in order to support this proprietary format.
EMBEDDED_DBG_SYM=${EMBEDDED_DBG_SYM:-}
# Allow for OS specific customizations through the OS flag.
# Valid options are currently "ubuntu", "suse", and "rhel".
OS=${OS}
if [[ -z $OS ]]; then
source /etc/os-release
case "$ID" in
opensuse*|suse|sles)
OS="suse"
;;
rhel|centos)
OS="rhel"
;;
ubuntu)
OS="ubuntu"
;;
*)
echo "Unsupported Linux distro $ID."
echo "only SUSE, Ubuntu and RHEL are supported."
echo "Set the OS environment variable to override."
exit 1
;;
esac
fi
export OS="$OS"
# The main advantages of mingw-llvm:
# * not affected by the libstdc++/winpthread rw lock bugs
# * can generate pdb debug symbols, which are compatible with WinDBG
TOOLCHAIN=${TOOLCHAIN:-"mingw-llvm"}
case "$TOOLCHAIN" in
mingw-llvm)
echo "Using mingw-llvm."
export USE_MINGW_LLVM=1
;;
mingw-gcc)
echo "Using mingw-gcc"
;;
*)
echo "Unsupported toolchain: $TOOLCHAIN."
echo "Allowed toolchains: mingw-llvm or mingw-gcc."
esac
# We'll have to be explicit here since auto-detecting doesn't work
# properly when cross compiling.
ALLOCATOR=${ALLOCATOR:-libc}
# Debug builds don't work with MINGW for the time being, failing with
# can't close <file>: File too big
# -Wa,-mbig-obj does not help.
CMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE:-}
if [[ -z $CMAKE_BUILD_TYPE ]]; then
# By default, we're building release binaries with minimal debug information.
export CFLAGS="$CFLAGS -g1"
export CXXFLAGS="$CXXFLAGS -g1"
CMAKE_BUILD_TYPE=Release
fi
# Some tests can't use shared libraries yet due to unspecified dependencies.
# We'll do a static build by default for now.
ENABLE_SHARED=${ENABLE_SHARED:-OFF}
binDir="$BUILD_DIR/bin"
strippedBinDir="$BUILD_DIR/bin_stripped"
# GDB will look for this directory by default.
dbgDirname=".debug"
dbgSymbolDir="$strippedBinDir/${dbgDirname}"
depsSrcDir="$DEPS_DIR/src"
depsToolsetDir="$DEPS_DIR/mingw"
cmakeGenerator="Ninja"
lz4Dir="${depsToolsetDir}/lz4"
sslDir="${depsToolsetDir}/openssl"
boostDir="${depsToolsetDir}/boost"
zlibDir="${depsToolsetDir}/zlib"
backtraceDir="${depsToolsetDir}/libbacktrace"
snappyDir="${depsToolsetDir}/snappy"
winLibDir="${depsToolsetDir}/windows/lib"
wnbdSrcDir="${depsSrcDir}/wnbd"
wnbdLibDir="${depsToolsetDir}/wnbd/lib"
dokanSrcDir="${depsSrcDir}/dokany"
dokanLibDir="${depsToolsetDir}/dokany/lib"
depsDirs="$lz4Dir;$sslDir;$boostDir;$zlibDir;$backtraceDir;$snappyDir"
depsDirs+=";$winLibDir"
# Cmake recommends using CMAKE_PREFIX_PATH instead of link_directories.
# Still, some library dependencies may not include the full path (e.g. Boost
# sets the "-lz" flag through INTERFACE_LINK_LIBRARIES), which is why
# we have to ensure that the linker will be able to locate them.
linkDirs="$zlibDir/lib"
lz4Lib="${lz4Dir}/lib/dll/liblz4-1.dll"
lz4Include="${lz4Dir}/lib"
if [[ -n $CLEAN_BUILD ]]; then
echo "Cleaning up build dir: $BUILD_DIR"
rm -rf $BUILD_DIR
rm -rf $DEPS_DIR
fi
if [[ -z $SKIP_BINDIR_CLEAN ]]; then
echo "Cleaning up bin dir: $binDir"
rm -rf $binDir
fi
mkdir -p $BUILD_DIR
cd $BUILD_DIR
if [[ ! -f ${depsToolsetDir}/completed ]]; then
echo "Preparing dependencies: $DEPS_DIR. Log: ${BUILD_DIR}/build_deps.log"
NUM_WORKERS=$NUM_WORKERS DEPS_DIR=$DEPS_DIR OS="$OS"\
"$SCRIPT_DIR/win32_deps_build.sh" | tee "${BUILD_DIR}/build_deps.log"
fi
# Due to distribution specific mingw settings, the mingw.cmake file
# must be built prior to running cmake.
MINGW_CMAKE_FILE="$BUILD_DIR/mingw32.cmake"
MINGW_POSIX_FLAGS=1
source "$SCRIPT_DIR/mingw_conf.sh"
if [[ -z $SKIP_CMAKE ]]; then
# We'll need to cross compile Boost.Python before enabling
# "WITH_MGR".
echo "Generating solution. Log: ${BUILD_DIR}/cmake.log"
# This isn't propagated to some of the subprojects, we'll use an env variable
# for now.
export CMAKE_PREFIX_PATH=$depsDirs
if [[ -n $DEV_BUILD ]]; then
echo "Dev build enabled."
echo "Git versioning will be disabled."
ENABLE_GIT_VERSION="OFF"
WITH_CEPH_DEBUG_MUTEX="ON"
else
ENABLE_GIT_VERSION="ON"
WITH_CEPH_DEBUG_MUTEX="OFF"
fi
# As opposed to Linux, Windows shared libraries can't have unresolved
# symbols. Until we fix the dependencies (which are either unspecified
# or circular), we'll have to stick to static linking.
cmake -D CMAKE_PREFIX_PATH=$depsDirs \
-D MINGW_LINK_DIRECTORIES="$linkDirs" \
-D CMAKE_TOOLCHAIN_FILE="$MINGW_CMAKE_FILE" \
-D WITH_FMT_HEADER_ONLY=ON \
-D WITH_LIBCEPHSQLITE=OFF \
-D WITH_RDMA=OFF -D WITH_OPENLDAP=OFF \
-D WITH_GSSAPI=OFF -D WITH_XFS=OFF \
-D WITH_FUSE=OFF -D WITH_DOKAN=ON \
-D WITH_BLUESTORE=OFF -D WITH_LEVELDB=OFF \
-D WITH_LTTNG=OFF -D WITH_BABELTRACE=OFF -D WITH_JAEGER=OFF \
-D WITH_SYSTEM_BOOST=ON -D WITH_MGR=OFF -D WITH_KVS=OFF \
-D WITH_LIBCEPHFS=ON -D WITH_KRBD=OFF -D WITH_RADOSGW=OFF \
-D ENABLE_SHARED=$ENABLE_SHARED -D WITH_RBD=ON -D BUILD_GMOCK=ON \
-D WITH_CEPHFS=OFF -D WITH_MANPAGE=OFF \
-D WITH_MGR_DASHBOARD_FRONTEND=OFF -D WITH_SYSTEMD=OFF -D WITH_TESTS=ON \
-D LZ4_INCLUDE_DIR=$lz4Include -D LZ4_LIBRARY=$lz4Lib \
-D Backtrace_INCLUDE_DIR="$backtraceDir/include" \
-D Backtrace_LIBRARY="$backtraceDir/lib/libbacktrace.a" \
-D ENABLE_GIT_VERSION=$ENABLE_GIT_VERSION \
-D ALLOCATOR="$ALLOCATOR" -D CMAKE_BUILD_TYPE=$CMAKE_BUILD_TYPE \
-D WNBD_INCLUDE_DIRS="$wnbdSrcDir/include" \
-D WNBD_LIBRARIES="$wnbdLibDir/libwnbd.a" \
-D WITH_CEPH_DEBUG_MUTEX=$WITH_CEPH_DEBUG_MUTEX \
-D DOKAN_INCLUDE_DIRS="$dokanSrcDir/dokan" \
-D DOKAN_LIBRARIES="$dokanLibDir/libdokan.a" \
-G "$cmakeGenerator" \
$CEPH_DIR 2>&1 | tee "${BUILD_DIR}/cmake.log"
fi # [[ -z $SKIP_CMAKE ]]
if [[ -z $SKIP_BUILD ]]; then
echo "Building using $NUM_WORKERS workers. Log: ${BUILD_DIR}/build.log"
echo "" > "${BUILD_DIR}/build.log"
cd $BUILD_DIR
ninja_targets="rados rbd rbd-wnbd "
ninja_targets+=" ceph-conf ceph-immutable-object-cache"
ninja_targets+=" cephfs ceph-dokan"
# TODO: do we actually need the ceph compression libs?
ninja_targets+=" compressor ceph_lz4 ceph_snappy ceph_zlib ceph_zstd"
if [[ -z $SKIP_TESTS ]]; then
ninja_targets+=" tests ceph_radosacl ceph_scratchtool "
ninja_targets+=`ninja -t targets | grep ceph_test | cut -d ":" -f 1 | grep -v exe`
fi
ninja -v $ninja_targets 2>&1 | tee "${BUILD_DIR}/build.log"
fi
if [[ -z $SKIP_DLL_COPY ]]; then
# To adjust mingw paths, see 'mingw_conf.sh'.
required_dlls=(
$zlibDir/zlib1.dll
$lz4Dir/lib/dll/liblz4-1.dll
$sslDir/bin/libcrypto-1_1-x64.dll
$sslDir/bin/libssl-1_1-x64.dll
$mingwLibpthreadDir/libwinpthread-1.dll)
if [[ $ENABLE_SHARED == "ON" ]]; then
required_dlls+=(
$boostDir/lib/*.dll
)
fi
if [[ -n $USE_MINGW_LLVM ]]; then
required_dlls+=(
$mingwTargetLibDir/libc++.dll
$mingwTargetLibDir/libunwind.dll)
else
required_dlls+=(
$mingwTargetLibDir/libstdc++-6.dll
$mingwTargetLibDir/libssp*.dll
$mingwTargetLibDir/libgcc_s_seh-1.dll)
fi
echo "Copying required dlls to $binDir."
cp ${required_dlls[@]} $binDir
fi
if [[ -z $SKIP_ZIP ]]; then
# Use a temp directory, in order to create a clean zip file
ZIP_TMPDIR=$(mktemp -d win_binaries.XXXXX)
if [[ -z $EMBEDDED_DBG_SYM ]]; then
echo "Extracting debug symbols from binaries."
rm -rf $strippedBinDir; mkdir $strippedBinDir
rm -rf $dbgSymbolDir; mkdir $dbgSymbolDir
# Strip files individually, to save time and space
for file in $binDir/*.exe $binDir/*.dll; do
dbgFilename=$(basename $file).debug
dbgFile="$dbgSymbolDir/$dbgFilename"
strippedFile="$strippedBinDir/$(basename $file)"
echo "Copying debug symbols: $dbgFile"
$MINGW_OBJCOPY --only-keep-debug $file $dbgFile
$MINGW_STRIP --strip-debug --strip-unneeded -o $strippedFile $file
$MINGW_OBJCOPY --remove-section .gnu_debuglink $strippedFile
$MINGW_OBJCOPY --add-gnu-debuglink=$dbgFile $strippedFile
done
# Copy any remaining files to the stripped directory
for file in $binDir/*; do
[[ ! -f $strippedBinDir/$(basename $file) ]] && \
cp $file $strippedBinDir
done
ln -s $strippedBinDir $ZIP_TMPDIR/ceph
else
ln -s $binDir $ZIP_TMPDIR/ceph
fi
echo "Building zip archive $ZIP_DEST."
# Include the README file in the archive
ln -s $CEPH_DIR/README.windows.rst $ZIP_TMPDIR/ceph/README.windows.rst
cd $ZIP_TMPDIR
[[ -f $ZIP_DEST ]] && rm $ZIP_DEST
zip -r $ZIP_DEST ceph
cd -
rm -rf $ZIP_TMPDIR/ceph/README.windows.rst $ZIP_TMPDIR
echo -e '\n WIN32 files zipped to: '$ZIP_DEST'\n'
fi