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query.go
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query.go
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// This file contains all query related code for Page and Element to separate the concerns.
package rod
import (
"errors"
"regexp"
"github.com/go-rod/rod/lib/cdp"
"github.com/go-rod/rod/lib/js"
"github.com/go-rod/rod/lib/proto"
"github.com/go-rod/rod/lib/utils"
)
// SelectorType enum.
type SelectorType string
const (
// SelectorTypeRegex type.
SelectorTypeRegex SelectorType = "regex"
// SelectorTypeCSSSector type.
SelectorTypeCSSSector SelectorType = "css-selector"
// SelectorTypeText type.
SelectorTypeText SelectorType = "text"
)
// Elements provides some helpers to deal with element list.
type Elements []*Element
// First returns the first element, if the list is empty returns nil.
func (els Elements) First() *Element {
if els.Empty() {
return nil
}
return els[0]
}
// Last returns the last element, if the list is empty returns nil.
func (els Elements) Last() *Element {
if els.Empty() {
return nil
}
return els[len(els)-1]
}
// Empty returns true if the list is empty.
func (els Elements) Empty() bool {
return len(els) == 0
}
// Pages provides some helpers to deal with page list.
type Pages []*Page
// First returns the first page, if the list is empty returns nil.
func (ps Pages) First() *Page {
if ps.Empty() {
return nil
}
return ps[0]
}
// Last returns the last page, if the list is empty returns nil.
func (ps Pages) Last() *Page {
if ps.Empty() {
return nil
}
return ps[len(ps)-1]
}
// Empty returns true if the list is empty.
func (ps Pages) Empty() bool {
return len(ps) == 0
}
// Find the page that has the specified element with the css selector.
func (ps Pages) Find(selector string) (*Page, error) {
for _, page := range ps {
has, _, err := page.Has(selector)
if err != nil {
return nil, err
}
if has {
return page, nil
}
}
return nil, &PageNotFoundError{}
}
// FindByURL returns the page that has the url that matches the jsRegex.
func (ps Pages) FindByURL(jsRegex string) (*Page, error) {
for _, page := range ps {
res, err := page.Eval(`() => location.href`)
if err != nil {
return nil, err
}
url := res.Value.String()
if regexp.MustCompile(jsRegex).MatchString(url) {
return page, nil
}
}
return nil, &PageNotFoundError{}
}
// Has an element that matches the css selector.
func (p *Page) Has(selector string) (bool, *Element, error) {
el, err := p.Sleeper(NotFoundSleeper).Element(selector)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
if err != nil {
return false, nil, err
}
return true, el.Sleeper(p.sleeper), nil
}
// HasX an element that matches the XPath selector.
func (p *Page) HasX(selector string) (bool, *Element, error) {
el, err := p.Sleeper(NotFoundSleeper).ElementX(selector)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
if err != nil {
return false, nil, err
}
return true, el.Sleeper(p.sleeper), nil
}
// HasR an element that matches the css selector and its display text matches the jsRegex.
func (p *Page) HasR(selector, jsRegex string) (bool, *Element, error) {
el, err := p.Sleeper(NotFoundSleeper).ElementR(selector, jsRegex)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
if err != nil {
return false, nil, err
}
return true, el.Sleeper(p.sleeper), nil
}
// Element retries until an element in the page that matches the CSS selector, then returns
// the matched element.
func (p *Page) Element(selector string) (*Element, error) {
return p.ElementByJS(evalHelper(js.Element, selector))
}
// ElementR retries until an element in the page that matches the css selector and it's text matches the jsRegex,
// then returns the matched element.
func (p *Page) ElementR(selector, jsRegex string) (*Element, error) {
return p.ElementByJS(evalHelper(js.ElementR, selector, jsRegex))
}
// ElementX retries until an element in the page that matches one of the XPath selectors, then returns
// the matched element.
func (p *Page) ElementX(xPath string) (*Element, error) {
return p.ElementByJS(evalHelper(js.ElementX, xPath))
}
// ElementByJS returns the element from the return value of the js function.
// If sleeper is nil, no retry will be performed.
// By default, it will retry until the js function doesn't return null.
// To customize the retry logic, check the examples of Page.Sleeper.
func (p *Page) ElementByJS(opts *EvalOptions) (*Element, error) {
var res *proto.RuntimeRemoteObject
var err error
removeTrace := func() {}
err = utils.Retry(p.ctx, p.sleeper(), func() (bool, error) {
remove := p.tryTraceQuery(opts)
removeTrace()
removeTrace = remove
res, err = p.Evaluate(opts.ByObject())
if err != nil {
return true, err
}
if res.Type == proto.RuntimeRemoteObjectTypeObject && res.Subtype == proto.RuntimeRemoteObjectSubtypeNull {
return false, nil
}
return true, nil
})
removeTrace()
if err != nil {
return nil, err
}
if res.Subtype != proto.RuntimeRemoteObjectSubtypeNode {
return nil, &ExpectElementError{res}
}
return p.ElementFromObject(res)
}
// Elements returns all elements that match the css selector.
func (p *Page) Elements(selector string) (Elements, error) {
return p.ElementsByJS(evalHelper(js.Elements, selector))
}
// ElementsX returns all elements that match the XPath selector.
func (p *Page) ElementsX(xpath string) (Elements, error) {
return p.ElementsByJS(evalHelper(js.ElementsX, xpath))
}
// ElementsByJS returns the elements from the return value of the js.
func (p *Page) ElementsByJS(opts *EvalOptions) (Elements, error) {
res, err := p.Evaluate(opts.ByObject())
if err != nil {
return nil, err
}
if res.Subtype != proto.RuntimeRemoteObjectSubtypeArray {
return nil, &ExpectElementsError{res}
}
defer func() { err = p.Release(res) }()
list, err := proto.RuntimeGetProperties{
ObjectID: res.ObjectID,
OwnProperties: true,
}.Call(p)
if err != nil {
return nil, err
}
elemList := Elements{}
for _, obj := range list.Result {
if obj.Name == "__proto__" || obj.Name == "length" {
continue
}
val := obj.Value
if val.Subtype != proto.RuntimeRemoteObjectSubtypeNode {
return nil, &ExpectElementsError{val}
}
el, err := p.ElementFromObject(val)
if err != nil {
return nil, err
}
elemList = append(elemList, el)
}
return elemList, err
}
// Search for the given query in the DOM tree until the result count is not zero, before that it will keep retrying.
// The query can be plain text or css selector or xpath.
// It will search nested iframes and shadow doms too.
func (p *Page) Search(query string) (*SearchResult, error) {
sr := &SearchResult{
page: p,
restore: p.EnableDomain(proto.DOMEnable{}),
}
err := utils.Retry(p.ctx, p.sleeper(), func() (bool, error) {
if sr.DOMPerformSearchResult != nil {
_ = proto.DOMDiscardSearchResults{SearchID: sr.SearchID}.Call(p)
}
res, err := proto.DOMPerformSearch{
Query: query,
IncludeUserAgentShadowDOM: true,
}.Call(p)
if err != nil {
return true, err
}
sr.DOMPerformSearchResult = res
if res.ResultCount == 0 {
return false, nil
}
result, err := proto.DOMGetSearchResults{
SearchID: res.SearchID,
FromIndex: 0,
ToIndex: 1,
}.Call(p)
if err != nil {
// when the page is still loading the search result is not ready
if errors.Is(err, cdp.ErrCtxNotFound) ||
errors.Is(err, cdp.ErrSearchSessionNotFound) {
return false, nil
}
return true, err
}
id := result.NodeIDs[0]
// TODO: This is definitely a bad design of cdp, hope they can optimize it in the future.
// It's unnecessary to ask the user to explicitly call it.
//
// When the id is zero, it means the proto.DOMDocumentUpdated has fired which will
// invalidate all the existing NodeID. We have to call proto.DOMGetDocument
// to reset the remote browser's tracker.
if id == 0 {
_, _ = proto.DOMGetDocument{}.Call(p)
return false, nil
}
el, err := p.ElementFromNode(&proto.DOMNode{NodeID: id})
if err != nil {
return true, err
}
sr.First = el
return true, nil
})
if err != nil {
return nil, err
}
return sr, nil
}
// SearchResult handler.
type SearchResult struct {
*proto.DOMPerformSearchResult
page *Page
restore func()
// First element in the search result
First *Element
}
// Get l elements at the index of i from the remote search result.
func (s *SearchResult) Get(i, l int) (Elements, error) {
result, err := proto.DOMGetSearchResults{
SearchID: s.SearchID,
FromIndex: i,
ToIndex: i + l,
}.Call(s.page)
if err != nil {
return nil, err
}
list := Elements{}
for _, id := range result.NodeIDs {
el, err := s.page.ElementFromNode(&proto.DOMNode{NodeID: id})
if err != nil {
return nil, err
}
list = append(list, el)
}
return list, nil
}
// All returns all elements.
func (s *SearchResult) All() (Elements, error) {
return s.Get(0, s.ResultCount)
}
// Release the remote search result.
func (s *SearchResult) Release() {
s.restore()
_ = proto.DOMDiscardSearchResults{SearchID: s.SearchID}.Call(s.page)
}
type raceBranch struct {
condition func(*Page) (*Element, error)
callback func(*Element) error
}
// RaceContext stores the branches to race.
type RaceContext struct {
page *Page
branches []*raceBranch
}
// Race creates a context to race selectors.
func (p *Page) Race() *RaceContext {
return &RaceContext{page: p}
}
// ElementFunc takes a custom function to determine race success.
func (rc *RaceContext) ElementFunc(fn func(*Page) (*Element, error)) *RaceContext {
rc.branches = append(rc.branches, &raceBranch{
condition: fn,
})
return rc
}
// Element is similar to [Page.Element].
func (rc *RaceContext) Element(selector string) *RaceContext {
return rc.ElementFunc(func(p *Page) (*Element, error) {
return p.Element(selector)
})
}
// ElementX is similar to [Page.ElementX].
func (rc *RaceContext) ElementX(selector string) *RaceContext {
return rc.ElementFunc(func(p *Page) (*Element, error) {
return p.ElementX(selector)
})
}
// ElementR is similar to [Page.ElementR].
func (rc *RaceContext) ElementR(selector, regex string) *RaceContext {
return rc.ElementFunc(func(p *Page) (*Element, error) {
return p.ElementR(selector, regex)
})
}
// ElementByJS is similar to [Page.ElementByJS].
func (rc *RaceContext) ElementByJS(opts *EvalOptions) *RaceContext {
return rc.ElementFunc(func(p *Page) (*Element, error) {
return p.ElementByJS(opts)
})
}
// Search is similar to [Page.Search].
func (rc *RaceContext) Search(query string) *RaceContext {
return rc.ElementFunc(func(p *Page) (*Element, error) {
res, err := p.Search(query)
if err != nil {
return nil, err
}
res.Release()
return res.First, nil
})
}
// Handle adds a callback function to the most recent chained selector.
// The callback function is run, if the corresponding selector is
// present first, in the Race condition.
func (rc *RaceContext) Handle(callback func(*Element) error) *RaceContext {
rc.branches[len(rc.branches)-1].callback = callback
return rc
}
// Do the race.
func (rc *RaceContext) Do() (*Element, error) {
var el *Element
err := utils.Retry(rc.page.ctx, rc.page.sleeper(), func() (stop bool, err error) {
for _, branch := range rc.branches {
bEl, err := branch.condition(rc.page.Sleeper(NotFoundSleeper))
if err == nil {
el = bEl.Sleeper(rc.page.sleeper)
if branch.callback != nil {
err = branch.callback(el)
}
return true, err
} else if !errors.Is(err, &ElementNotFoundError{}) {
return true, err
}
}
return
})
return el, err
}
// Has an element that matches the css selector.
func (el *Element) Has(selector string) (bool, *Element, error) {
el, err := el.Element(selector)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
return err == nil, el, err
}
// HasX an element that matches the XPath selector.
func (el *Element) HasX(selector string) (bool, *Element, error) {
el, err := el.ElementX(selector)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
return err == nil, el, err
}
// HasR returns true if a child element that matches the css selector and its text matches the jsRegex.
func (el *Element) HasR(selector, jsRegex string) (bool, *Element, error) {
el, err := el.ElementR(selector, jsRegex)
if errors.Is(err, &ElementNotFoundError{}) {
return false, nil, nil
}
return err == nil, el, err
}
// Element returns the first child that matches the css selector.
func (el *Element) Element(selector string) (*Element, error) {
return el.ElementByJS(evalHelper(js.Element, selector))
}
// ElementR returns the first child element that matches the css selector and its text matches the jsRegex.
func (el *Element) ElementR(selector, jsRegex string) (*Element, error) {
return el.ElementByJS(evalHelper(js.ElementR, selector, jsRegex))
}
// ElementX returns the first child that matches the XPath selector.
func (el *Element) ElementX(xPath string) (*Element, error) {
return el.ElementByJS(evalHelper(js.ElementX, xPath))
}
// ElementByJS returns the element from the return value of the js.
func (el *Element) ElementByJS(opts *EvalOptions) (*Element, error) {
e, err := el.page.Context(el.ctx).Sleeper(NotFoundSleeper).ElementByJS(opts.This(el.Object))
if err != nil {
return nil, err
}
return e.Sleeper(el.sleeper), nil
}
// Parent returns the parent element in the DOM tree.
func (el *Element) Parent() (*Element, error) {
return el.ElementByJS(Eval(`() => this.parentElement`))
}
// Parents that match the selector.
func (el *Element) Parents(selector string) (Elements, error) {
return el.ElementsByJS(evalHelper(js.Parents, selector))
}
// Next returns the next sibling element in the DOM tree.
func (el *Element) Next() (*Element, error) {
return el.ElementByJS(Eval(`() => this.nextElementSibling`))
}
// Previous returns the previous sibling element in the DOM tree.
func (el *Element) Previous() (*Element, error) {
return el.ElementByJS(Eval(`() => this.previousElementSibling`))
}
// Elements returns all elements that match the css selector.
func (el *Element) Elements(selector string) (Elements, error) {
return el.ElementsByJS(evalHelper(js.Elements, selector))
}
// ElementsX returns all elements that match the XPath selector.
func (el *Element) ElementsX(xpath string) (Elements, error) {
return el.ElementsByJS(evalHelper(js.ElementsX, xpath))
}
// ElementsByJS returns the elements from the return value of the js.
func (el *Element) ElementsByJS(opts *EvalOptions) (Elements, error) {
return el.page.Context(el.ctx).ElementsByJS(opts.This(el.Object))
}