From d494804ba5a1e2136f108284652a7ca0a51449bf Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jacob=20Ib=C3=A1=C3=B1ez=20S=C3=A1nchez?= Date: Mon, 16 Sep 2024 07:21:16 +0200 Subject: [PATCH] Fix typo in CHANGELOG.md MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Signed-off-by: Jacob Ibáñez Sánchez --- CHANGELOG.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 681435b..0bbff46 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -15,7 +15,7 @@ The `gameLoaded` and `conflictEmitted` signals where sending an instance of the ## v1.6.0 ### Load Snapshots -The [loadPlayerCenteredScores](https://developers.google.com/android/reference/com/google/android/gms/games/SnapshotsClient#load(boolean)) method from Google's API has been added, returning the list of Snapshots for the current signed in player. +The [SnapshotsClient.load](https://developers.google.com/android/reference/com/google/android/gms/games/SnapshotsClient#load(boolean)) method from Google's API has been added, returning the list of Snapshots for the current signed in player. ### Fix crash when loading non existing save game When calling the `loadGame` method with a non existing file name, the app crashed. This is fixed now, the app just prints a log with the error and continues execution.