Replies: 1 comment 2 replies
-
I think this might have just been implemented in godotengine/godot#76085? You can try it out in 4.4dev2. |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
I know this has been a thing in the past. Not sure why the editor was made fullscreen by default, with no option to change that. Is there any chance the ability to modify the start-up size could be added back in future?
Personally, I would like to see:
Ideally, this would be an "Editor Settings" setting, but might also be good to have it as a command-line argument. I think it was a command line argument in the past?
I get that some people want it fullscreen by default. But I have a large widescreen and would prefer Godot to take up only half my screen when I start it up. Having fullscreen as the default can make sense - but it's always better to have options in my view.
Thanks.
Beta Was this translation helpful? Give feedback.
All reactions