Allow profiler to be used in an editor context #10851
ryevdokimov
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Editor
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Moving to discussion, as there is no concrete technical implementation provided. |
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Describe the project you are working on
Simulation software that is entirely ran in the editor
Describe the problem or limitation you are having in your project
Not being able to profile the editor itself
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Allow profiling the editor, to diagnose issues with tool scripts, editor plugins, engine modifications, etc.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
The same way as the current profiler, but using the editor itself as the context
If this enhancement will not be used often, can it be worked around with a few lines of script?
Not a few.
Is there a reason why this should be core and not an add-on in the asset library?
It would be useful to anyone developing more complex addons.
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