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Moved to discussion, as there is no concrete technical implementation provided. Can you describe in more detail what this would be used for? Why is calling |
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Describe the project you are working on
I'm was working on a project that used drawning, but I stopped
Describe the problem or limitation you are having in your project
I could use Line2D but I didn't used, I wanted to use draw functions etc. and I wanted to draw something next frame, but It cleared the whole drawning
Describe the feature / enhancement and how it helps to overcome the problem or limitation
I want to Godot have an option, to just draw something without calling queue_redraw(), that's it
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
I can be passe like an argument (If I want to queue_redraw() or not)
If this enhancement will not be used often, can it be worked around with a few lines of script?
In my opinion it can be easly done
Is there a reason why this should be core and not an add-on in the asset library?
This is about improving 2D games
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