An option to stop the tabs on the bottom from automatically opening / switching #11087
The2AndOnly
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Related: godotengine/godot#98074 solves the opposite problem, allowing you to keep a bottom panel open even when it would normall close. It's possible that the same pin icon could lock the bottom panel closed, instead of open. That might have to be a separate proposal and PR after the PR is merged, though. |
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I like to work with the bottom tab closed, since it takes a lot of space. But there is an issue that has bothered me ever since I began working with Godot. It's that the tab will automatically open whenever I click on certain nodes in the scene tree.
For example, if I click on an AnimatedSprite2D then it will automatically open / switch to the SpriteFrames tab.
And if I click on an AnimationPLayer then it will automatically open / switch to the Animation tab.
The really annoying part is that it stays opened once I click off of the node, so I'm forced to go down and close it. It's really annoying for me and I constantly have to go down and close the tab whenever I click on a node in order to manage it's properties.
I propose that there would be an editor setting (a checkbox) which can toggle this behavior from happening.
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