Zoom/Magnifying effect when 1st tapping - Android #11092
SummationX
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Although there are many problems in developing games in android godot, the major problem that I've encounter is when navigating the small buttons and icon in the editor, specifically when I try to delete a node.
I have to tap out of the selected node, since if I hold tap that selected node it just want to change the name, hold the desired node so that this time the right click equivalent is executed. Try to painstakingly scroll down the small bar at the right and click delete then proceed to doing all over again since my screen is small.
Having the zoom effect like on painting apps in android phone. 1st tap hold will prompt the magnifying glass to appear then, the 1st finger will serve as a mouse with the magnifying glass acting as a cursor, and of course tap again to left click then double tap to right click. I have come to this since I imagine using my left thumb as my mouse and my right hand acting (specifically my point and middle finger) as button for mouse.
This is the most major problem that I have to say "f this" and proceed to not touch the godot in android again. But please implement this feature, I don't have the skills and knowledge to do this, yet..
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