Post processing #4426
mdtanvirahmedramim
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3D
Post processing
#4426
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Some ways exist, but they boil down to having a second camera in the scene. e.g. https://github.com/jocamar/Godot-Post-Process-Outlines |
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I want to add post processing effect to some specific Gameobject (Similar to unity3d post processing volume\layer), but each scene can cotain only one World environment node. Any way ?
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