Replies: 1 comment
-
access specifiers is something that I miss in GDScript, for good code OOP design |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Haxe has an interesting approach to access options for setters and getters, even when there's public and protected keywords for visibility, access control can add more options.
Details:
https://haxe.org/manual/class-field-property.html
Using that kind of rules may be enough to cover the needs of Godot games, frameworks and plugins.
Related proposal:
#2979
Beta Was this translation helpful? Give feedback.
All reactions