Animation for sprites. #4726
Phil-hacker
started this conversation in
2D
Replies: 3 comments 2 replies
-
Or you can use AnimatedSprite? |
Beta Was this translation helpful? Give feedback.
0 replies
-
But you can't use an atlas in the AnimatedSprite. |
Beta Was this translation helpful? Give feedback.
2 replies
-
I'm fairly new to godot, but i used the Sprite2D with the AnimationPlayer; they really work well together. See this nice tutorial here -> YouTube.Link |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
When using the 2DSprite you can set animation frames but you have to write a script to play the animation. The solution for that would be an fps property that would play the animation automatically.
You can achieve this with a simple script but it would be better if it would be an integrated feature.
Beta Was this translation helpful? Give feedback.
All reactions