Giving unique names to tiles in a TileMap [Solved] #5316
valkyrienyanko
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I'm developing a 2D platformer and I'm using TileMaps to create the world. If I could give unique names to tiles, I could do the following in script.
As suppose to
This would make scripts a whole lot less confusing to work with.
Note that
TileSet.TileGetName(tileId)
does not help me as it only returns the name of the file followed by the id of the tile (e.g.tiles_packed.png 0
tiles_packed.png 1
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