Networking - P2P #5858
pietru2004
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WebRTC documentation is confusing in my opinion.
My problem is that I don't understand what are
mid_name, index_name, sdp_name
, also if I use godot multiplayer API is this handled automatically?If not would there be option for this to be made compatible with new multiplayer synchronization nodes ?
https://github.com/godotengine/godot-demo-projects/blob/master/networking/webrtc_signaling/client/multiplayer_client.gd
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