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Moving to discussion, as there is no concrete technical implementation provided. |
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Describe the project you are working on
Android game project
Describe the problem or limitation you are having in your project
Cant build c# project on x86 acrchitectures for android
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Support for x86 architecture in yearot mono is very much to the point for phones with this very CPU architecture
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
If this enhancement will not be used often, can it be worked around with a few lines of script?
No
Is there a reason why this should be core and not an add-on in the asset library?
It is very important to assemble the project for 2 types of architectures
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