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Unlike on Windows and macOS, there's no such thing as a standard native menu on Linux. Menus are implemented by different widget libraries in different ways. The closest thing is |
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I was thinking of a widget library implementation (e.g, GTK or QT), since native Linux interface is GTK or QT, and then putting it over Dbus. I've seen a many non-GTK applications do this (such as electron apps), so I feel like it is possible, at least, to a certain extent. |
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Currently using Godot 4.3 beta1. When trying to create a native menu on Linux, I get:
[WARNING: Global menus are not supported on this platform], and no menu.
Proposal: A Linux implementation for methods listed at the docs
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