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I wanna to start new godot project with supported dotnet 5
Describe the problem or limitation you are having in your project
Not supported dotnet 5
Describe the feature / enhancement and how it helps to overcome the problem or limitation
dotnet 5 is awesome. It unifi windows dotnet framework and dotnet core so it must be a logical try to port it into a engine now. According to #793 (comment)
comment it must already in work, but I didn't see anything about dotnet 5 and godot in internet.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
User will choose type of project and there will be .NET 5 that will support its compilers and libraries and also writing code in Visual Studio.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No, I am sure many users will be very happy if you implement it so it will be used very much and sadly for you this implementation of .NET 5 will not be few lines of code for you.
Is there a reason why this should be core and not an add-on in the asset library?
I thing t would be impossible to implement this in assets library because of it’s size.
The text was updated successfully, but these errors were encountered:
Describe the project you are working on
I wanna to start new godot project with supported dotnet 5
Describe the problem or limitation you are having in your project
Not supported dotnet 5
Describe the feature / enhancement and how it helps to overcome the problem or limitation
dotnet 5 is awesome. It unifi windows dotnet framework and dotnet core so it must be a logical try to port it into a engine now. According to
#793 (comment)
comment it must already in work, but I didn't see anything about dotnet 5 and godot in internet.
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
User will choose type of project and there will be .NET 5 that will support its compilers and libraries and also writing code in Visual Studio.
If this enhancement will not be used often, can it be worked around with a few lines of script?
No, I am sure many users will be very happy if you implement it so it will be used very much and sadly for you this implementation of .NET 5 will not be few lines of code for you.
Is there a reason why this should be core and not an add-on in the asset library?
I thing t would be impossible to implement this in assets library because of it’s size.
The text was updated successfully, but these errors were encountered: