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Add dotnet 5 support. #3018

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Kemsekov opened this issue Jul 20, 2021 · 1 comment
Closed

Add dotnet 5 support. #3018

Kemsekov opened this issue Jul 20, 2021 · 1 comment

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@Kemsekov
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Kemsekov commented Jul 20, 2021

Describe the project you are working on

I wanna to start new godot project with supported dotnet 5

Describe the problem or limitation you are having in your project

Not supported dotnet 5

Describe the feature / enhancement and how it helps to overcome the problem or limitation

dotnet 5 is awesome. It unifi windows dotnet framework and dotnet core so it must be a logical try to port it into a engine now. According to
#793 (comment)
comment it must already in work, but I didn't see anything about dotnet 5 and godot in internet.

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

User will choose type of project and there will be .NET 5 that will support its compilers and libraries and also writing code in Visual Studio.

If this enhancement will not be used often, can it be worked around with a few lines of script?

No, I am sure many users will be very happy if you implement it so it will be used very much and sadly for you this implementation of .NET 5 will not be few lines of code for you.

Is there a reason why this should be core and not an add-on in the asset library?

I thing t would be impossible to implement this in assets library because of it’s size.

@YuriSizov
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Duplicate of #2333.

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