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Releases: goodtrailer/soyokaze

soyokaze! 2021.704.0

04 Jul 09:27
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  • 829a1e6 Bump ppy.osu.Game from 2021.623.0 to 2021.703.0
  • 0931a66 Update legacy skin lookups

soyokaze! 2021.625.0

26 Jun 03:01
0a40869
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  • Holds mod
    • Acronym: HO
    • Description: "O Lord, a rhythm game!?"
    • Score Multiplier: x1.09
    • Type: Difficulty Increase
    • Converts Sliders to Holds instead of Hit Circles, increasing rhythmic complexity drastically
  • #19 +HO: Convert Sliders to Holds

soyokaze! 2021.622.0

23 Jun 00:32
3bee867
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  • b92441f Bump ppy.osu.Game from 2021.612.0 to 2021.619.1
  • Rebuild to fix star rating calculations (ABI was broken somehow? Maybe due to the move to auto-properties or something, not entirely sure)

soyokaze! 2021.610.0

10 Jun 08:44
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  • 0af90af Bump ppy.osu.Game from 2021.602.0 to 2021.608.0
    • e4830e2 Non-generic ModAutoplay and fix CreateSkills arguments
  • b4b50b4 Rename +AT bot user

soyokaze! 2021.514.0

14 May 21:05
2019c6b
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  • Updated to osu! 2021.514.0
    • 1a1f716 Fix LegacySpriteText constructor arguments

soyokaze! 2021.419.1

20 Apr 06:49
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  • Fixed issue #6 [bug] Visual Settings not respected when starting a new beatmap

soyokaze! 2021.419.0

19 Apr 17:49
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  • Updated to osu! 2021.416.0
    • a7b65ff +EZ description and fix replay mouse interpolation

soyokaze! 2021.416.0

16 Apr 07:11
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  • Fixed issue #4 [bug] Hit objects are misaligned if aspect ratio is not 16:9

soyokaze! 2021.413.0

13 Apr 19:40
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  • Custom star rating difficulty calculation based on the following skills:
    • Speed/stamina
    • Reading

soyokaze! 2021.409.0

10 Apr 03:23
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  • End game statistics
    • Accuracy, hit distribution, unstable rate, and object count for each individual button
    • Overall hit distribution
    • Overall unstable rate