In the past, neural network inference has been similar to a simple, opaque, stateless function function with a single input and output. By contrast, foundation model runtimes are better considered as systems with multiple forms of state, subsystems, and heterogeneous inputs and outputs. They are often integrated with a wide variety of other systems that have their own resources (e.g. RAG and tools) and potentially interact with an external environment. They have become compute engines to embed proximal tasks and goals within expansively broad, general-purpose world models.
With this in mind, we believe that developing an experimental runtime that is flexible and approachable will allow us to explore the design space of co-design between high level model concerns and low-level runtime computation.
Given these motivations, we propose the following priorities for making decisions regarding the direction and design of the codebase.
Maximize Leverage with a Narrow Scope. We focus on direct implementations of foundation models like Gemma. This allows us to focus effort on bottlenecks of specific models. We are willing to trade off generality to keep implementation code relatively simple and readable at all layers of the stack, achieve good performance, and maintain the velocity of a small team.
Data Oriented Design. Follow data oriented design principles where possible to minimize unnecessary performance pessimization. It's best to apply these optimizations during the initial design, or when refactoring a subcomponent. The first step is to think in terms of batches or tuples of plain old data (POD) types: separate arrays, instead of an array of structs. The second is to de-emphasize control flow (if statements, virtual functions and class hierarchies). The third step is to know intrinsic properties of data and bake that into the layout and algorithm.
Prioritize Small Batch Latency Since production serving solutions are available for large-scale serving powered by accelerators and optimizing for throughput, this project focuses on the possibilities of local, interactive use of foundation models. Although throughput remains important, low latency and small batch sizes are prioritized, other things being equal.
Maintain a Portable Baseline Our starting point is a portable CPU SIMD (via highway). We expect to add accelerator and hybrid CPU/GPU support in the future, but the project should continue to allow builds using this portable baseline. This ensures that research-oriented and experimental runtimes and hardware platforms will have a minimum viable option to run Gemma even if specialized production-ready deployment paths are not available.
The implementation code is roughly split into 4 layers, from high to low level:
-
Frontends (
run.cc
) - Either interactive interfaces or automation orchestration that interacts. Frontend code implements a use case objective in terms of invocations to model inference and generation (2). Projects that use gemma.cpp as a library are considered alternative frontends torun.cc
. We will add examples of additional frontends in the future. -
Models (
gemma.cc
,gemma.h
,configs.h
) - Implements the compute graph of the model including supporting functions such as loading and compressing weights using transformer operations provided by layer (3). -
Operations (
ops.h
) - A minimal set of transformer and supporting mathematical operations implementations using compute backends (4). This code should be agnostic to the specifics of the compute graph of the model implementation (2). -
Backend (
highway
) - Low-level hardware interface (SIMD in the case of highway) supporting the implementations in (3).
Besides these layers, supporting utilities are:
compression/
- model compression operations. The 8-bit switched floating point model conversion is here.util/
- command line argument handling and any other utilities.
A .clang-format
configuration is provided with our defaults, please run source
files through clang-format
(or a formatter that produces equivalent behavior)
before finalizing PR for submission.
We use a stripped down binary blob (.sbs) artifact to accelerate weight loading in C++. These files can be downloaded directly from Kaggle and HuggingFace. You can also convert Pytorch or Keras checkpoints to .sbs, but most end users should not have to do this.
If starting with Keras, first run this script to convert to Pytorch: https://github.com/keras-team/keras-nlp/blob/master/tools/gemma/export_gemma_to_torch_xla.py
From Pytorch, use the following script to generate uncompressed weights: https://github.com/google/gemma.cpp/blob/dev/compression/convert_weights.py
Then run compression/compress_weights.cc
(Bazel target
compression:compress_weights
), specifying the resulting file as --weights
and the desired .sbs name as the --compressed_weights
.
There are several compile-time flags to be aware of (note these may or may not be exposed to the build system):
GEMMA_MAX_SEQ_LEN
: Sets maximum sequence length to preallocate for the KV Cache. The default is 4096 tokens but can be overridden. This is not exposed throughCMakeLists.txt
yet.
In the medium term this will likely be deprecated in favor of handling options at runtime - dynamically resizing the KV cache as needed.
Unless you are doing lower level implementations or research, from an application standpoint you can think of gemma.h and gemma.cc as the "core" of the library.
You can regard run.cc
as an example application that your own application is
substituting for, so the invocations into gemma.h and gemma.cc you see in
run.cc
are probably the functions you'll be invoking. You can find examples of
the invocations to tokenizer methods and Generate()
in run.cc
.
Keep in mind gemma.cpp is oriented at more experimental / prototype / research applications. If you're targeting production, there's more standard paths via jax / pytorch / keras / XNNPACK for NN deployments.
Gemma(...)
- constructor, creates a gemma model object.
In a standard LLM chat app, you'll probably use a Gemma object directly, in more exotic data processing or research applications, you might decompose working with weights, kv cache and activations (e.g. you might have multiple kv caches and activations for a single set of weights) more directly rather than only using a Gemma object.
The Gemma object contains contains a pointer to a Tokenizer object. The main
operations performed on the tokenizer are to load the tokenizer model from a
file (usually tokenizer.spm
), call Encode()
to go from string prompts to
token id vectors, or Decode()
to go from token id vector outputs from the
model back to strings. benchmark_helper.h
provides wrapper functions that make
them easier to use.
Calling into model.Generate
with a tokenized prompt will
- mutate the activation values in
model
and - invoke
StreamFunc
- a lambda callback for each generated token.
Your application defines its own StreamFunc
as a lambda callback to do
something every time a token string is streamed from the engine (e.g., print to
the screen, write data to the disk, send the string to a server, etc.). You can
see in run.cc
the StreamFunc
lambda takes care of printing each token to the
screen as it arrives.
Optionally you can define accept_token
as another lambda - this is mostly for
constrained decoding type of use cases where you want to force the generation to
fit a grammar. If you're not doing this, you can send an empty lambda or
std::function
as a no-op which is what run.cc
does.
Transformer()
implements the inference (i.e. forward()
method in PyTorch or Jax) computation of the neural network
For high-level applications, you might only call model.Generate()
and never
interact directly with the neural network, but if you're doing something a bit
more custom you can call transformer which performs a single inference operation
on a single token and mutates the Activations and the KVCache through the neural
network computation.
Note that an experimental backward pass is available in backprop/, which may be useful for fine tuning.
You use ops.h
if you're writing other NN architectures or modifying the
inference path of the Gemma model.
The sentencepiece library we depend on requires some additional work to build
with the Bazel build system. First, it does not export its BUILD file, so we
provide bazel/sentencepiece.bazel
. Second, it ships with a vendored subset of
the Abseil library. bazel/sentencepiece.patch
changes the code to support
Abseil as a standalone dependency without third_party/ prefixes, similar to the
transforms we apply to Gemma via Copybara.
At the first sign of incorrect or unexpected results, we recommend running with
ASan/MSan enabled. When using bazel, you can add --config=asan
or
--config=msan-track-origins
to the build command. In addition to their checks
for memory overruns or uninitialized memory, we also enable debug-only asserts
in Gemma.cpp for those build configurations.
We're also trying out a discord server for discussion here - https://discord.gg/H5jCBAWxAe