Specular/Glossiness material to Metal/Rough material conversion #4763
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DanieleMagri
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Indeed! It's automatic in our editor: just load the model and it will update it and you can redownload the scene. https://modelviewer.dev/editor/ |
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Hello everyone, I'm having a problem with Three.js no longer supporting specular/glossiness materials. I saw that with glTF Transform it might be possible to convert the material, but I'm having trouble doing it. So, I was wondering if using model viewer this conversion process is automatic?
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