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For AR we always need to know which of the three AR modes you're using (or better yet, how each one compares). If this is iOS, then you're talking about Quick Look - I'd guess you've set your model for double-sided because your triangles are inverted and I think USDZ doesn't have double-sided. I'd strongly recommend avoiding double-sided materials, as they only hide modeling errors like this and even where it renders properly, it's half as fast. |
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Hi,
I tried to show a sofa in AR, but there is a difference between the MV editor and AR. In the editor the model looks good, but in AR it's bugging. Is this an issue with the 3D model or modelviewer? I use the latest version (3.5.0)
Thanks in advance!
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