Blend mode issue #4914
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anuragp2018
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Well, changing the blend mode is changing the material, so that's working as intended. Blend modes are tricky - probably the worst approximation of PBR in real-time rasterizers. Have you tried turning off double-sided? And checked your triangle winding? Unfortunately there's only so much we can do in a GPU shader. |
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when i am traying to use blend mode in particular material it change the original material
i attached before and after image
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