diff --git a/samples/HelloWorld/Assets/Prefabs/GoogleMobileAds.prefab b/samples/HelloWorld/Assets/Prefabs/GoogleMobileAds.prefab
index 84c33ebe7..13638f62f 100644
--- a/samples/HelloWorld/Assets/Prefabs/GoogleMobileAds.prefab
+++ b/samples/HelloWorld/Assets/Prefabs/GoogleMobileAds.prefab
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m_Children: []
m_Father: {fileID: 7547914931805673037}
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m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 0}
@@ -214,13 +212,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7547914931092588424}
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m_Children: []
m_Father: {fileID: 7547914931805673037}
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m_Children: []
m_Father: {fileID: 7547914931357196110}
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m_Children: []
m_Father: {fileID: 7547914931805673037}
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m_AnchorMax: {x: 1, y: 1}
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m_Father: {fileID: 7547914931805673037}
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m_AnchorMax: {x: 0, y: 0}
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m_SortingBucketNormalizedSize: 0
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m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
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m_Children: []
m_Father: {fileID: 7547914932589224673}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 1}
m_AnchorMax: {x: 1, y: 1}
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m_Father: {fileID: 7547914931805673037}
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7547914932357220659}
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m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 7547914931805673037}
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m_Father: {fileID: 7547914932158262828}
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diff --git a/samples/HelloWorld/Assets/Scenes/GoogleMobileAdsScene.unity b/samples/HelloWorld/Assets/Scenes/GoogleMobileAdsScene.unity
index 98b049d19..10420a12b 100644
--- a/samples/HelloWorld/Assets/Scenes/GoogleMobileAdsScene.unity
+++ b/samples/HelloWorld/Assets/Scenes/GoogleMobileAdsScene.unity
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m_Children:
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m_GameObject: {fileID: 70001914}
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diff --git a/samples/HelloWorld/Assets/Scripts/PreloadAdButton.cs b/samples/HelloWorld/Assets/Scripts/PreloadAdButton.cs
new file mode 100644
index 000000000..64ffce48c
--- /dev/null
+++ b/samples/HelloWorld/Assets/Scripts/PreloadAdButton.cs
@@ -0,0 +1,153 @@
+using System;
+using UnityEngine;
+using GoogleMobileAds.Api;
+using UnityEngine.UI;
+
+namespace GoogleMobileAds.Sample
+{
+ ///
+ /// Button controller for a specific preloaded ad.
+ ///
+ [AddComponentMenu("GoogleMobileAds/Samples/PreloadAdButton")]
+ public class PreloadAdButton : MonoBehaviour
+ {
+ public Button Button;
+ public Text TitleText;
+ public Text StatusText;
+
+ public PreloadConfiguration PreloadConfig {get; private set; }
+
+ public void InitializeUI(PreloadConfiguration preloadConfig)
+ {
+ // Display the platform and format of this preload configuration.
+ gameObject.SetActive(true);
+ PreloadConfig = preloadConfig;
+ bool isAdmob = preloadConfig.AdUnitId.StartsWith("ca-app-pub");
+ TitleText.text = isAdmob ? "Admob" : "Ad Manager";
+ switch (preloadConfig.Format)
+ {
+ case AdFormat.APP_OPEN_AD:
+ TitleText.text += " App open ad";
+ break;
+ case AdFormat.REWARDED:
+ TitleText.text += " Rewarded ad";
+ break;
+ case AdFormat.INTERSTITIAL:
+ TitleText.text += " Interstitial ad";
+ break;
+ }
+
+ UpdateStatusUI(preloadConfig);
+ }
+
+ public void UpdateStatusUI(PreloadConfiguration preloadConfig)
+ {
+ // Display the availability of this preload configuration.
+ bool isAvailable = false;
+ switch (preloadConfig.Format)
+ {
+ case AdFormat.APP_OPEN_AD:
+ isAvailable = AppOpenAd.IsAdAvailable(preloadConfig.AdUnitId);
+ break;
+ case AdFormat.REWARDED:
+ isAvailable = RewardedAd.IsAdAvailable(preloadConfig.AdUnitId);
+ break;
+ case AdFormat.INTERSTITIAL:
+ isAvailable = InterstitialAd.IsAdAvailable(preloadConfig.AdUnitId);
+ break;
+ }
+ Button.interactable = isAvailable;
+ StatusText.text = isAvailable ? "Available" : "Exhausted";
+ StatusText.color = isAvailable ? Color.green : Color.red;
+ }
+
+ public void PollAndShowAd()
+ {
+ switch (PreloadConfig.Format)
+ {
+ case AdFormat.APP_OPEN_AD:
+ PollAndShowAppOpenAd();
+ break;
+ case AdFormat.REWARDED:
+ PollAndShowRewardedAd();
+ break;
+ case AdFormat.INTERSTITIAL:
+ PollAndShowInterstitialAd();
+ break;
+ }
+ }
+
+ public void PollAndShowAppOpenAd()
+ {
+ // Verify that a preloaded ad is available before polling for an ad.
+ if(!AppOpenAd.IsAdAvailable(PreloadConfig.AdUnitId))
+ {
+ Debug.LogWarning(
+ $"{PreloadConfig.AdUnitId}'s preloaded interstitial ad is unavailable.");
+ return;
+ }
+
+ // Polling returns the next available ad and load another ad in the background.
+ var ad = AppOpenAd.PollAd(PreloadConfig.AdUnitId);
+
+ // Always show a preloaded ad immediately.
+ if(ad != null)
+ {
+ ad.Show();
+ }
+ }
+
+ // [START pollAndShowAd]
+ public void PollAndShowInterstitialAd()
+ {
+ // [START isAdAvailable]
+ // Verify that a preloaded ad is available before polling for an ad.
+ if(!InterstitialAd.IsAdAvailable(PreloadConfig.AdUnitId))
+ {
+ Debug.LogWarning(
+ $"{PreloadConfig.AdUnitId}'s preloaded app open ad is unavailable.");
+ return;
+ }
+ // [END isAdAvailable]
+
+ // Polling returns the next available ad and load another ad in the background.
+ var ad = InterstitialAd.PollAd(PreloadConfig.AdUnitId);
+
+ // Always show a preloaded ad immediately.
+ if(ad != null)
+ {
+ ad.Show();
+ }
+ }
+ // [END pollAndShowAd]
+
+
+ public void PollAndShowRewardedAd()
+ {
+ // Verify that a preloaded ad is available before polling for an ad.
+ if(!RewardedAd.IsAdAvailable(PreloadConfig.AdUnitId))
+ {
+ Debug.LogWarning(
+ $"{PreloadConfig.AdUnitId}'s preloaded rewarded ad is unavailable.");
+ return;
+ }
+
+ // Polling returns the next available ad and load another ad in the background.
+ var ad = RewardedAd.PollAd(PreloadConfig.AdUnitId);
+
+ // Always show a preloaded ad immediately.
+ if(ad != null)
+ {
+ ad.Show((Reward reward) =>
+ {
+ Debug.Log($"Rewarded ad granted a reward: {reward.Amount} {reward.Type}");
+ });
+ }
+ }
+
+ private void OnDestroy()
+ {
+ PreloadConfig = null;
+ }
+ }
+}
\ No newline at end of file
diff --git a/samples/HelloWorld/Assets/Scripts/PreloadAdsViewController.cs b/samples/HelloWorld/Assets/Scripts/PreloadAdsViewController.cs
new file mode 100644
index 000000000..7181f63a6
--- /dev/null
+++ b/samples/HelloWorld/Assets/Scripts/PreloadAdsViewController.cs
@@ -0,0 +1,100 @@
+using System;
+using System.Collections.Generic;
+using UnityEngine;
+using GoogleMobileAds.Api;
+using System.Linq;
+
+namespace GoogleMobileAds.Sample
+{
+ ///
+ /// Demonstrates how to use Google Mobile Ads preload APIs.
+ ///
+ [AddComponentMenu("GoogleMobileAds/Samples/PreloadAdsViewController")]
+ public class PreloadAdsViewController : MonoBehaviour
+ {
+ ///
+ /// UI element activated when an ad is ready to show.
+ ///
+ public GameObject ButtonPrefab;
+
+ ///
+ /// A list of child views associated with preload configurations.
+ ///
+ private List _preloadAdButtons = new List();
+
+ void Start()
+ {
+ // [START start_preload]
+ // Define a list of PreloadConfigurations, specifying the ad unit ID and ad format for
+ // each ad unit to be preloaded. These ad units are configured to always serve test ads.
+ List preloadConfigs = new List
+ {
+ #if UNITY_ANDROID
+ new PreloadConfiguration{Format = AdFormat.APP_OPEN_AD,
+ AdUnitId = "ca-app-pub-3940256099942544/9257395921"},
+ new PreloadConfiguration{Format = AdFormat.INTERSTITIAL,
+ AdUnitId = "ca-app-pub-3940256099942544/6300978111"},
+ new PreloadConfiguration{Format = AdFormat.REWARDED,
+ AdUnitId = "ca-app-pub-3940256099942544/5224354917"},
+ #else
+ new PreloadConfiguration{Format = AdFormat.APP_OPEN_AD,
+ AdUnitId = "ca-app-pub-3940256099942544/5575463023"},
+ new PreloadConfiguration{Format = AdFormat.INTERSTITIAL,
+ AdUnitId = "ca-app-pub-3940256099942544/4411468910"},
+ new PreloadConfiguration{Format = AdFormat.REWARDED,
+ AdUnitId = "ca-app-pub-3940256099942544/5224354917"},
+ #endif
+ new PreloadConfiguration{Format = AdFormat.APP_OPEN_AD,
+ AdUnitId = "/21775744923/example/app-open"},
+ new PreloadConfiguration{Format = AdFormat.INTERSTITIAL,
+ AdUnitId = "/21775744923/example/interstitial"},
+ new PreloadConfiguration{Format = AdFormat.REWARDED,
+ AdUnitId = "/21775744923/example/rewarded"}
+ };
+
+ // Define a callback to receive preload availability events.
+ MobileAds.OnAdsAvailable += (PreloadConfiguration preloadConfig) =>
+ {
+ Debug.Log($"Preload ad for configuration ${preloadConfig.Format} is available.");
+ UpdateUI(preloadConfig);
+ };
+ MobileAds.OnAdsExhausted += (PreloadConfiguration preloadConfig) =>
+ {
+ Debug.Log($"Preload ad for configuration ${preloadConfig.Format} is exhausted.");
+ UpdateUI(preloadConfig);
+ };
+
+ // Start the preloading initialization process after MobileAds.Initialize().
+ MobileAds.Preload(preloadConfigs);
+ // [END start_preload]
+
+ InitializeUI(preloadConfigs);
+ }
+
+ void InitializeUI(List preloadConfigs)
+ {
+ // For each preload config, instantiate and initialize the PreloadAdButton.
+ _preloadAdButtons = new List();
+ foreach (var preloadConfig in preloadConfigs)
+ {
+ var instance = Instantiate(ButtonPrefab, ButtonPrefab.transform.parent);
+ var view = instance.GetComponent();
+ view.InitializeUI(preloadConfig);
+ _preloadAdButtons.Add(view);
+ }
+ }
+
+ void UpdateUI(PreloadConfiguration preloadConfig)
+ {
+ // Find the PreloadAdButton for this preload config and update it.
+ var view = _preloadAdButtons
+ .Where(o=> o.PreloadConfig == preloadConfig)
+ .FirstOrDefault();
+ if(view == null)
+ {
+ return;
+ }
+ view.UpdateStatusUI(preloadConfig);
+ }
+ }
+}