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ArcDPS Mechanics Log.cbp
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ArcDPS Mechanics Log.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="arcdps_mechanics" />
<Option platforms="Windows;" />
<Option pch_mode="2" />
<Option default_target="Release" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option platforms="Windows;" />
<Option output="bin/Debug/d3d9_arcdps_mechanics" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Debug/" />
<Option type="3" />
<Option compiler="gcc" />
<Option parameters="-mapLoadinfo -autologin -shareArchive" />
<Option host_application="C:/Program Files/Guild Wars 2/Gw2-64.exe" />
<Option run_host_application_in_terminal="0" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option platforms="Windows;" />
<Option output="bin/Release/d3d9_arcdps_mechanics" imp_lib="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).a" def_file="$(TARGET_OUTPUT_DIR)$(TARGET_OUTPUT_BASENAME).def" prefix_auto="1" extension_auto="1" />
<Option object_output="obj/Release/" />
<Option type="3" />
<Option compiler="gcc" />
<Option parameters="-mapLoadinfo -autologin -shareArchive" />
<Option host_application="C:/Program Files/Guild Wars 2/Gw2-64.exe" />
<Option run_host_application_in_terminal="0" />
<Option createDefFile="1" />
<Option createStaticLib="1" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-m64" />
<Add option="-fpermissive" />
</Compiler>
<Linker>
<Add option="-m64" />
<Add option="-static" />
<Add option="-static-libgcc" />
</Linker>
<ExtraCommands>
<Add after='cmd /c CertUtil -hashfile "$(PROJECT_DIR)$(TARGET_OUTPUT_FILE)" MD5|find /v "MD5 hash of"|find /v "CertUtil" > "$(PROJECT_DIR)$(TARGET_OUTPUT_FILE).md5sum"' />
<Add after='cmd /c copy /Y "$(PROJECT_DIR)$(TARGET_OUTPUT_FILE)" "C:\Program Files\Guild Wars 2\bin64\d3d9_arcdps_mechanics.dll"' />
<Mode after="always" />
</ExtraCommands>
<Unit filename="src/arcdps_combatdemo.cpp">
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="src/arcdps_datastructures.h" />
<Unit filename="src/arcdps_mechanicslog.cpp" />
<Unit filename="src/helpers.cpp" />
<Unit filename="src/helpers.h" />
<Unit filename="src/imconfig.h" />
<Unit filename="src/imgui.cpp" />
<Unit filename="src/imgui.h" />
<Unit filename="src/imgui_demo.cpp">
<Option compile="0" />
<Option link="0" />
</Unit>
<Unit filename="src/imgui_draw.cpp" />
<Unit filename="src/imgui_internal.h" />
<Unit filename="src/imgui_panels.cpp" />
<Unit filename="src/imgui_panels.h" />
<Unit filename="src/mechanics.cpp" />
<Unit filename="src/mechanics.h" />
<Unit filename="src/npc_ids.cpp" />
<Unit filename="src/npc_ids.h" />
<Unit filename="src/player.cpp" />
<Unit filename="src/player.h" />
<Unit filename="src/skill_ids.h" />
<Unit filename="src/stb_rect_pack.h" />
<Unit filename="src/stb_textedit.h" />
<Unit filename="src/stb_truetype.h" />
<Extensions>
<code_completion />
<envvars />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>