Things changed after using LogarithmicDepthBuffer #1958
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nebsar
nebsar
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Hello, The particle system does not work properly after I used LogarithmicDepthBuffer. Without using LogarithmicDepthBuffer it looks like in the image below: But after using LogarithmicDepthBuffer, it became like below. I think particle system does not load smoke.rgb file properly after using LogarithmicDepthBuffer. How can I solve this? |
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Answered by
nebsar
Feb 10, 2022
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When I run ShaderGenerator, particle system worked as expected. |
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When I run ShaderGenerator, particle system worked as expected.