From ec20c3f5e939aac97e39762b97f540416e077123 Mon Sep 17 00:00:00 2001 From: h-sigma Date: Tue, 9 Feb 2021 16:00:27 +0530 Subject: [PATCH] Upped to 0.0.4 --- CHANGELOG.md | 7 +++++++ package.json | 2 +- 2 files changed, 8 insertions(+), 1 deletion(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 4d3fc17..02e4040 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -11,6 +11,13 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0 - PvIcon Attribute for regular serializable classes. - String expression conditions for displaying of asset icons. +## [0.0.4] - 2021-02-09 +### Fixes +- Fixed issue with sprites not scaling correctly when part of a large texture. + +### Added +- Sprites with scale mode set to StretchToFit (default scaleMode) now work correctly. + ## [0.0.3] - 2021-02-09 ### Fixes - Fixed issue with large icon being categorized as tree view icons. diff --git a/package.json b/package.json index 215fe63..3e4c20d 100644 --- a/package.json +++ b/package.json @@ -2,7 +2,7 @@ "name": "com.akaal.pvcustomizer", "displayName": "PvCustomizer", "description": "PvCustomizer lets you customize the Unity Project View with custom folder and asset icons, adding flavor and QoL.", - "version": "0.0.3", + "version": "0.0.4", "unity": "2018.1", "license": "MIT", "repository": {