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cmakebuildstep.h
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cmakebuildstep.h
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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only WITH Qt-GPL-exception-1.0
#pragma once
#include "cmakeabstractprocessstep.h"
#include <utils/treemodel.h>
namespace Utils {
class CommandLine;
class StringAspect;
} // Utils
namespace CMakeProjectManager::Internal {
class CMakeBuildStep;
class CMakeTargetItem : public Utils::TreeItem
{
public:
CMakeTargetItem() = default;
CMakeTargetItem(const QString &target, CMakeBuildStep *step, bool special);
private:
QVariant data(int column, int role) const final;
bool setData(int column, const QVariant &data, int role) final;
Qt::ItemFlags flags(int column) const final;
QString m_target;
CMakeBuildStep *m_step = nullptr;
bool m_special = false;
};
class CMakeBuildStep : public CMakeAbstractProcessStep
{
Q_OBJECT
public:
CMakeBuildStep(ProjectExplorer::BuildStepList *bsl, Utils::Id id);
QStringList buildTargets() const;
void setBuildTargets(const QStringList &target);
bool buildsBuildTarget(const QString &target) const;
void setBuildsBuildTarget(const QString &target, bool on);
void toMap(Utils::Store &map) const override;
QString cleanTarget() const;
QString allTarget() const ;
QString installTarget() const;
static QStringList specialTargets(bool allCapsTargets);
QString activeRunConfigTarget() const;
void setBuildPreset(const QString &preset);
Utils::Environment environment() const;
void setUserEnvironmentChanges(const Utils::EnvironmentItems &diff);
Utils::EnvironmentItems userEnvironmentChanges() const;
bool useClearEnvironment() const;
void setUseClearEnvironment(bool b);
void updateAndEmitEnvironmentChanged();
Utils::Environment baseEnvironment() const;
QString baseEnvironmentText() const;
void setCMakeArguments(const QStringList &cmakeArguments);
void setToolArguments(const QStringList &nativeToolArguments);
void setConfiguration(const QString &configuration);
Utils::StringAspect cmakeArguments{this};
Utils::StringAspect toolArguments{this};
Utils::BoolAspect useiOSAutomaticProvisioningUpdates{this};
Utils::BoolAspect useStaging{this};
Utils::FilePathAspect stagingDir{this};
signals:
void buildTargetsChanged();
void environmentChanged();
private:
Utils::CommandLine cmakeCommand() const;
void fromMap(const Utils::Store &map) override;
bool init() override;
void setupOutputFormatter(Utils::OutputFormatter *formatter) override;
Tasking::GroupItem runRecipe() final;
QWidget *createConfigWidget() override;
Utils::FilePath cmakeExecutable() const;
QString currentInstallPrefix() const;
QString defaultBuildTarget() const;
bool isCleanStep() const;
void handleBuildTargetsChanges(bool success);
void recreateBuildTargetsModel();
void updateBuildTargetsModel();
void updateDeploymentData();
friend class CMakeBuildStepConfigWidget;
QStringList m_buildTargets; // Convention: Empty string member signifies "Current executable"
QString m_allTarget = "all";
QString m_installTarget = "install";
Utils::TreeModel<Utils::TreeItem, CMakeTargetItem> m_buildTargetModel;
Utils::Environment m_environment;
Utils::EnvironmentItems m_userEnvironmentChanges;
bool m_clearSystemEnvironment = false;
QString m_buildPreset;
std::optional<QString> m_configuration;
};
class CMakeBuildStepFactory : public ProjectExplorer::BuildStepFactory
{
public:
CMakeBuildStepFactory();
};
} // CMakeProjectManager::Internal