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pubspec.yaml
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pubspec.yaml
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name: to_do
description: "A new Flutter project."
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ">=3.4.3 <4.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
cached_network_image: ^3.3.1
cupertino_icons: ^1.0.6
flutter:
sdk: flutter
flutter_bloc: ^8.1.6
flutter_launcher_icons: ^0.13.1
flutter_localizations:
sdk: flutter
flutter_native_splash: ^2.4.0
flutter_screenutil: ^5.9.3
flutter_svg: ^2.0.10+1
hive: ^2.2.3
hive_flutter: ^1.1.0
iconsax: ^0.0.8
intl: ^0.19.0
smooth_page_indicator: ^1.1.0
dev_dependencies:
build_runner: ^2.4.11
flutter_lints: ^3.0.0
flutter_test:
sdk: flutter
hive_generator: ^2.0.1
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/images/
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
fonts:
- family: PT Sans
fonts:
- asset: assets/fonts/PTSans-Regular.ttf
- asset: assets/fonts/PTSans-Italic.ttf
- asset: assets/fonts/PTSans-BoldItalic.ttf
weight: 700
- asset: assets/fonts/PTSans-Bold.ttf
weight: 800
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages
flutter_assets:
assets_path: assets/images/
output_path: lib/core/utils
filename: app_images.dart
field_prefix: null
flutter_launcher_icons:
android: "launcher_icon"
ios: true
image_path: "assets/images/app_icon2.png"
min_sdk_android: 21 # android min sdk min:16, default 21
flutter_intl:
enabled: true