This Bukkit plugin replaces minecraft chat system with a connection to an IRC Server. All IRC Connections happen Bukkit server side, so either run your own IRC server, or make sure that you are allowed to use mutiple connections on the IRC server of your choice.
Put these in IRCTransport/config.yml file with appropriate values.
verbose: false
suppress:
initial_userlist: false
initial_topic: false
server:
address: localhost
port: 6667
ssl:
enabled: false
trust: false
nicksize: 16
webirc_password: p@$$w0rd
default:
prefix: '[MC]'
suffix:
channels:
- channel: '#minecraft'
messages:
chat-irc: '&9[&b${CHANNEL}&9] &3${NICK}: &f${MESSAGE}'
quit: '&3${NICK} &fleft'
private: '&2${NICK}&f to you: &f${MESSAGE}'
part: '&3${NICK} &fleft'
rename: '&3${OLDNICK} &fis now &3${NEWNICK}'
kick: '&3${NICK} &ckicked by &3${OP}: &${REASON}'
join: '&3${NICK} &fjoined &b${CHANNEL}'
list: 'On &9[&b${CHANNEL}&9]: &3${LIST}'
topic: '&9[&b${CHANNEL}&9] &3Topic: &f${TOPIC}'
action: '* &3${NICK} &a${ACTION}'
translations:
hit the ground too hard: hit the ground
The server address setting is mandatory. All other settings are optional.
Your config.yml will look a lot like this:
server:
address: irc.example.com
default:
channels:
- channel: '#minecraft'
/join #channel [key]
/leave #channel
/channel #channel -- changes your active channel
/msg user -- send a private message to a user
/nick new_name -- change your display name.
/names -- shows users in your channel
/me action to perform -- performs an irc action
/topic -- get or set the channel topic
/whois -- gets information about a nick
/irc_listbots -- lists all connected users on the system terminal
- Minecraft chat is replaced with an IRC session.
- Private messaging works in game.
- IRC channels are joinable in game.
- Leaving a channel sets another channel active.
- Disabling IRC <-> Minecraft color code mapping (for now).
- Added message customization support.
- Added basic translation support.
- Added trust all SSL option.
- Fixed bog on player join.
- Added WebIRC support.
- Added Metrics
- Works with Bukkit 1.1 (and 1.2)
- Fixed bug in DeathMessage
- Leaving a channel sets another channel active.
- Added server.nicksize to truncate nick intelligently
- Added basic translation support
- Fixed /msg showing usage everytime.
- Fixed nullUSERNAMEnull bug.
- Fixed a potential reload bug.
- Changed from using server.properties to using IRCTransport/config.yml
- Added /whois support.
- Added nick persistance.
- Added nickname prefix and suffix options.
- Fixed Automatic reconnect after plugin is disabled or server is stopped.
- Added Error message for nick name already in use.
- Fixed a null exception when the console tries to use irc commands.
- Channel parts (leaving a channel) are now announced.
- Channel kicks is now announced.
- Added some handling for "Connection reset" errors.
- Fixed PlayerJoinEvent/PlayerQuitEvent changes
- Added channel key support.
- Added auto join key support.
- Made system messages yellow.
- Actually fixed bug that 0.7 was supposed to fix.
- Added irc.password and irc.port configuration options.
- Fixed bug where IRC agent would reconnect after player disconnected.
- Attempts to reconnect to IRC server on connection failure/disconnect.
- Minecraft color to IRC color support in chat.
- Color conversion code refactored.
- Fixed a nickname change bug.
- IRC color to minecraft color support in chat.
- Removed TSLPC.
- Channel topic support
- Added /me support
- Added /names support.
- Added channel is invite only error message.
- Changed output messages to use logging.
- Fixed bug in nickname changing.
- Renamed PlayerBot to IrcAgent.
- Fixed join message detection.
- Changed package name to hef.IRCTransport as per request.
- Changed build system to Maven.
- Player's name displays correctly when their name is changed.
- Nick change notification added.
- Nick already in use handling changed.
- Active channel is switched on channel join.
- Channel join messages.
- Channel autojoin now a setting.
- Basic irc features are functional in Minecraft.