diff --git a/HeroRotation_DeathKnight/Frost.lua b/HeroRotation_DeathKnight/Frost.lua index b46a49a0a..3844fcbc8 100755 --- a/HeroRotation_DeathKnight/Frost.lua +++ b/HeroRotation_DeathKnight/Frost.lua @@ -186,7 +186,7 @@ local function AoE() if Cast(S.HornofWinter, Settings.Frost.GCDasOffGCD.HornOfWinter) then return "horn_of_winter aoe 18"; end end -- arcane_torrent,if=runic_power.deficit>25 - if S.ArcaneTorrent:IsReady() and (Player:RunicPowerDeficit() > 25) then + if CDsON() and S.ArcaneTorrent:IsReady() and (Player:RunicPowerDeficit() > 25) then if Cast(S.ArcaneTorrent, Settings.Commons2.OffGCDasOffGCD.Racials) then return "arcane_torrent aoe 20"; end end end @@ -383,7 +383,7 @@ local function HighPrioActions() -- Note: Not handling external buffs. -- mind_freeze,if=target.debuff.casting.react local ShouldReturn = Everyone.Interrupt(15, S.MindFreeze, Settings.Commons2.OffGCDasOffGCD.MindFreeze, StunInterrupts); if ShouldReturn then return ShouldReturn; end - if Settings.Commons.UseAMSAMZOffensively then + if Settings.Commons.UseAMSAMZOffensively and CDsON() then -- antimagic_shell,if=runic_power.deficit>40 if S.AntiMagicShell:IsCastable() and (Player:RunicPowerDeficit() > 40) then if Cast(S.AntiMagicShell, Settings.Commons2.GCDasOffGCD.AntiMagicShell) then return "antimagic_shell high_prio_actions 2"; end @@ -485,7 +485,7 @@ local function Obliteration() if Cast(S.HowlingBlast, nil, nil, not Target:IsSpellInRange(S.HowlingBlast)) then return "howling_blast obliteration 26"; end end -- arcane_torrent,if=rune<1&runic_power<25 - if S.ArcaneTorrent:IsReady() and (Player:Rune() < 1 and Player:RunicPower() < 25) then + if CDsON() and S.ArcaneTorrent:IsReady() and (Player:Rune() < 1 and Player:RunicPower() < 25) then if Cast(S.ArcaneTorrent, Settings.Commons2.OffGCDasOffGCD.Racials) then return "arcane_torrent obliteration 28"; end end -- glacial_advance,if=!variable.pooling_runic_power&active_enemies>=2 @@ -593,7 +593,7 @@ local function SingleTarget() if Cast(S.HornofWinter, Settings.Frost.GCDasOffGCD.HornOfWinter) then return "horn_of_winter single_target 24"; end end -- arcane_torrent,if=runic_power.deficit>20 - if S.ArcaneTorrent:IsReady() and (Player:RunicPowerDeficit() > 20) then + if CDsON() and S.ArcaneTorrent:IsReady() and (Player:RunicPowerDeficit() > 20) then if Cast(S.ArcaneTorrent, Settings.Commons2.OffGCDasOffGCD.Racials) then return "arcane_torrent single_target 26"; end end -- frost_strike,if=!variable.pooling_runic_power @@ -632,25 +632,25 @@ local function Variables() -- variable,name=rime_buffs,value=buff.rime.react&(talent.rage_of_the_frozen_champion|talent.avalanche|talent.icebreaker) VarRimeBuffs = (Player:BuffUp(S.RimeBuff) and (S.RageoftheFrozenChampion:IsAvailable() or S.Avalanche:IsAvailable() or S.Icebreaker:IsAvailable())) -- variable,name=rp_buffs,value=talent.unleashed_frenzy&(buff.unleashed_frenzy.remains=2&buff.pillar_of_frost.up VarCDCheck = (S.PillarofFrost:IsAvailable() and Player:BuffUp(S.PillarofFrostBuff) and (S.Obliteration:IsAvailable() and Player:BuffRemains(S.PillarofFrostBuff) < 6 or not S.Obliteration:IsAvailable()) or (not S.PillarofFrost:IsAvailable()) and Player:BuffUp(S.EmpowerRuneWeaponBuff) or (not S.PillarofFrost:IsAvailable()) and (not S.EmpowerRuneWeapon:IsAvailable()) or EnemiesMeleeCount >= 2 and Player:BuffUp(S.PillarofFrostBuff)) -- variable,name=frostscythe_priority,value=talent.frostscythe&(buff.killing_machine.react|active_enemies>=3)&(!talent.improved_obliterate&!talent.frigid_executioner&!talent.frostreaper&!talent.might_of_the_frozen_wastes|!talent.cleaving_strikes|talent.cleaving_strikes&(active_enemies>6|!death_and_decay.ticking&active_enemies>3)) VarFrostscythePriority = (S.Frostscythe:IsAvailable() and (Player:BuffUp(S.KillingMachineBuff) or EnemiesCount10yd >= 3) and ((not S.ImprovedObliterate:IsAvailable()) and (not S.FrigidExecutioner:IsAvailable()) and (not S.Frostreaper:IsAvailable()) and (not S.MightoftheFrozenWastes:IsAvailable()) or (not S.CleavingStrikes:IsAvailable()) or S.CleavingStrikes:IsAvailable() and (EnemiesCount10yd > 6 or Player:BuffDown(S.DeathAndDecayBuff) and EnemiesCount10yd > 3))) -- variable,name=oblit_pooling_time,op=setif,value=((cooldown.pillar_of_frost.remains_expected+1)%gcd.max)%((rune+3)*(runic_power+5))*100,value_else=3,condition=runic_power<35&rune<2&cooldown.pillar_of_frost.remains_expected<10 - if Player:RunicPower() < 35 and Player:Rune() < 2 and S.PillarofFrost:CooldownRemains() < 10 then - VarOblitPoolingTime = (((S.PillarofFrost:CooldownRemains() + 1) / GCDMax) / ((Player:Rune() + 3) * (Player:RunicPower() + 5)) * 100) - else - VarOblitPoolingTime = 3 - end + if Player:RunicPower() < 35 and Player:Rune() < 2 and S.PillarofFrost:CooldownRemains() < 10 then + VarOblitPoolingTime = (((S.PillarofFrost:CooldownRemains() + 1) / GCDMax) / ((Player:Rune() + 3) * (Player:RunicPower() + 5)) * 100) + else + VarOblitPoolingTime = 3 + end -- variable,name=breath_pooling_time,op=setif,value=((cooldown.breath_of_sindragosa.remains+1)%gcd.max)%((rune+1)*(runic_power+20))*100,value_else=3,condition=runic_power.deficit>10&cooldown.breath_of_sindragosa.remains<10 - if Player:RunicPowerDeficit() > 10 and S.BreathofSindragosa:CooldownRemains() < 10 then - VarBreathPoolingTime = (((S.BreathofSindragosa:CooldownRemains() + 1) / GCDMax) / ((Player:Rune() + 1) * (Player:RunicPower() + 20)) * 100) - else - VarBreathPoolingTime = 3 - end + if Player:RunicPowerDeficit() > 10 and S.BreathofSindragosa:CooldownRemains() < 10 then + VarBreathPoolingTime = (((S.BreathofSindragosa:CooldownRemains() + 1) / GCDMax) / ((Player:Rune() + 1) * (Player:RunicPower() + 20)) * 100) + else + VarBreathPoolingTime = 3 + end -- variable,name=pooling_runes,value=rune<4&talent.obliteration&cooldown.pillar_of_frost.remains_expected