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Error messsage #65
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You can replace the file in |
Thank you |
There is an additional issue due to ParallaxOffsetAndDepth() expecting tangent space vectors, this version of the shader fixes that as well. |
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By integrating the uncommitted sk_multilayer.prog from hexabits posted in hexabits#65
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I keep getting the following error in nifSkope 2.0 dev 9
"
sk_multilayer.prog:
The � shader uses varying b, but previous shader does not write to it.
The � shader uses varying t, but previous shader does not write to it.
The � shader uses varying N, but previous shader does not write to it.
Out of resource error.
"
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