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Separate OddLOT from remaining repo/tools #74

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johschmitz opened this issue Nov 4, 2021 · 4 comments
Open

Separate OddLOT from remaining repo/tools #74

johschmitz opened this issue Nov 4, 2021 · 4 comments

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@johschmitz
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Have you considered developing OddLOT separately from the remaining tools? Or maybe at least releasing a standalone version of it? That would be quite useful since otherwise people often have to install multiple GB of stuff they don't require.

@uwewoessner
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We restructured the code which should meke it muich easier now to compile OddLOT without the rest of COVISE and OpenCOVER. If you don't need the feature to drape streets onto a terrain, then you can also compile without the link to OpenCOVER. If you want to go forward and adjust the CMAKE to provide an ODDLOT_ONLY flag, you are welcome.

@johschmitz
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I didn't know about OpenCOVER, can you tell me where to find more information about it?

@uwewoessner
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@aumuell
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aumuell commented Nov 5, 2021

We restructured the code which should meke it muich easier now to compile OddLOT without the rest of COVISE and OpenCOVER. If you don't need the feature to drape streets onto a terrain, then you can also compile without the link to OpenCOVER. If you want to go forward and adjust the CMAKE to provide an ODDLOT_ONLY flag, you are welcome.

The option was already there, just not explicitly documented - which it now is: b7268be

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