diff --git a/README.md b/README.md index 80ee809cd57b..4039c3dd04c9 100644 --- a/README.md +++ b/README.md @@ -28,17 +28,22 @@ For game compatibility, see [community compatibility feedback](https://report.pp What's new in 1.17.1 -------------------- - Fixed green rendering errors on some PowerVR GPUs ([#18781]) -- Fixed some crashes and optimized the game metadata cache ([#18794], [#18775]) -- Fixed playback of frame dumps with Vulkan ([#18793]) - Release all held keys on pause to avoid "stuck keys" after unpausing or in run-behind-pause ([#18786]) - UI fixes ([#18785]) -- Additional crashfixes and similar ([#18777], [#18779]) +- Update libchdr with zstd support, warn the user about bad CHDs ([#18824], [#18803]) +- Add workaround for AdHoc mode in Resistance ([#18821]) +- Fix graphics in Tokimeki Memorial 4 ([#18822]) +- Fix crash in UFC 2010 on Mali GPUs ([#18813]) +- Temporarily disable MSAA on Adreno GPUs due to crashing ([#18819]) +- Fixed some crashes and optimized the game metadata cache ([#18794], [#18775]) +- Additional crashfixes and similar ([#18777], [#18779], [#18823]) +- Fixed playback of frame dumps with Vulkan ([#18793]) - Volume slider added for RetroAchievements sounds ([#18772]) What's new in 1.17 ------------------ - Rendering performance and fixes - - Fix for very old rendering issue in Tokimeki Memorial 4 ([#18650]) + - Fix for very old rendering issue in Tokimeki Memorial 4 ([#18650]) (didn't quite work, see 1.17.1) - Performance improvement in Tactics Ogre by avoiding a readback ([#18599]) - Cull small draws that are quick to check that they are offscreen ([#18446]) - Assorted optimizations ([#18586], [#18573], [#18476], [#18413], [#18416], [#18219]) @@ -388,3 +393,10 @@ Credit goes to: [#18777]: https://github.com/hrydgard/ppsspp/issues/18777 "Expand primitives: Check the vertex count too." [#18779]: https://github.com/hrydgard/ppsspp/issues/18779 "More fixes" [#18772]: https://github.com/hrydgard/ppsspp/issues/18772 "Add volume slider for RetroAchievements sound effects" +[#18824]: https://github.com/hrydgard/ppsspp/issues/18824 "Update libchdr to the latest, which supports zstd blocks" +[#18803]: https://github.com/hrydgard/ppsspp/issues/18803 "Warn the user about bad CHDs" +[#18821]: https://github.com/hrydgard/ppsspp/issues/18821 "Hacky compat workaround for Resistance's ad-hoc mode" +[#18822]: https://github.com/hrydgard/ppsspp/issues/18822 "Avoid vertically merging the two main framebuffers, even if FramebufferAllowLargeVerticalOffset is on." +[#18813]: https://github.com/hrydgard/ppsspp/issues/18813 "Mali: Turn off any depth writes in the shader if depth test == NEVER" +[#18819]: https://github.com/hrydgard/ppsspp/issues/18819 "Temporarily disable MSAA on Adreno GPUs" +[#18823]: https://github.com/hrydgard/ppsspp/issues/18823 "Memory exception handler: Don't disassemble if ignoring the exception" \ No newline at end of file