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Releases: hrydgard/ppsspp

1.6.1

29 May 08:58
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v1.6.1

v1.6.1

v1.6

26 May 13:41
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The fast one.

1.5.4

17 Dec 12:00
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Just some crashfixes since 1.5.3.

v1.3

17 Sep 14:35
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Half a year's worth of fixes in one go, enjoy! Here's a selection of the most important fixes:

  • Fix JIT problems on Galaxy S7 and iOS 9+ devices
  • Fix Android TV support (x86-64) and use latest FFmpeg, fix Raspberry memory use
  • Texture replacement support - for custom textures and upscaling
  • Workaround rendering issues on Tegra K1/X1
  • Initial Vulkan support on Windows - not full featured yet
  • Experimental new CPU backend and CPU fixes
  • Fix type D cheat codes, allow for homebrew
  • Fix some problems when switching away from and back to the app
  • Initial game video recording / TAS features (frame stepping)

v1.2.2

20 Mar 00:41
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  • Went back to the old way of initializing graphics on Android. Should fix many recent issues.
  • Some graphical fixes, a vertex cache performance improvement and a screen clear optimization
  • Fix for dual source blending on most SHIELD devices, causing graphical issues.
  • Fix the homebrew store incorrectly unzipping some games. This will lead to more games being added.
  • Slightly faster ISO handling

v1.2.1

19 Mar 19:03
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  • A bunch of stability fixes when switching apps on Android
  • Updated the fonts for Chinese and Korean to cover some previously unsupported chars

v1.2

19 Mar 18:50
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As usual, a ton of fixes and improvements:

  • A major rework of sceAtrac audio decoding, fixing various music hangs and similar issues
  • Many fixes and workarounds to depth and stencil buffer usage, and also FBO management
  • Audio reverb support
  • Combo keys - custom touch buttons that press multiple PSP buttons
  • 5xBR upscaling on GPU (postprocessing effect)
  • Fix problems with playback of video with mono audio
  • Performance improvements like multithreaded audio mixing
  • ARM64 JIT crash bug fixes
  • GLSL shader cache to reduce stuttering ingame
  • Support render-to-CLUT functionality that some games use to change colors of various monsters
  • x86-64 support on Android
  • Auto-hide on-screen controls after a while of no usage
  • Fixes to prescale UV speedhack, now seems reliable
  • Faster ISO RAM cache
  • New UI for moving around the PSP display on larger screens
  • Minor UI fixes like better slider controls
  • Assorted stability fixes (ffmpeg crash, etc)
  • Volume setting is back
  • Preparations for supporting more graphics APIs
  • AdHoc port offset
  • Support another HD remaster (Sora no Kiseki Kai HD)

v1.1.1

02 Jan 21:04
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Fixes a few crash bugs in 1.1.

  • Fixed new crash in Persona and other games on ARM64, like Galaxy S6
  • Fixed crashes when trying to launch web browser when not present on Android, like on Android TV
  • Fix crash in games that used "depal" functionality (OpenGL)
  • Fixed rounding mode problems in the JITs
  • Fix crash when loading savestates many times, and savestate compatibility on Android-x86
  • Fix minor glitch in Ridge Racer

v1.1

02 Jan 20:57
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It's been a while, but there are some major new features!

  • Support for ARM64 on Android, for improved performance on new devices. Has some new optimizations.
  • Support Android TV, like nVidia Shield TV
  • Screen rotation on PC, useful for vertical games like Star Soldier
  • Many minor performance improvements and compatibility bug fixes
  • GPU emulation fixes like correct depth rounding, fixing text in Phantasy Star
  • Other graphical fixes like UV rotation
  • Support savestates for homebrew apps
  • Simple integrated "Homebrew Store" to download PSP homebrew apps
  • Minor AdHoc multiplayer improvements. Still many issues left.
  • Disable a dangerous optimization on ARM, causing walk-through-walls in Tenchu
  • sceAtrac music compatibility fixes, fixing noise in a few games
  • Better texture scaling performance
  • Direct3D closer in features to OpenGL
  • Works better on BSD operating systems
  • Savedata management UI

v1.0.1

04 Apr 20:09
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1.0 shipped with broken scrolling in the savestate list, that and a few other small bugs are now fixed in 1.0.1.

  • Bugfixes like the save state scroll issue, cosmetic issues like overscroll
  • Some cheat code bugfixes
  • Adler32 and Mersenne Twister modules added (fixes some obscure games)
  • Fix for Jak & Daxter slowdown
  • Graphics hack for Phantasy Star Portable 2 for Direct3D9
  • Fix compatibility with some PowerVR devices broken since v0.9.5-959-g4998044