Releases: hrydgard/ppsspp
v0.9
Nearly two months of no release are over, and a new PPSSPP is out. As always, there have been incredible progress:
- Much improved control mapping, and autoconfig for a few devices like Shield
- Large speed boosts in many games
- Improved touchscreen control latency, important for rhythm games
- Huge improvements to our internal PSP debugger by Kingcom!
- A number of new games became compatible, such as Final Fantasy Tactics which just has some audio issues left.
- A completely redesigned user interface, unlike the previous static one this one can grow with the emulator and has keyboard/controller navigation support, for the full lean-back experience!
- Improved frameskipping, increasing playability on slower devices.
So get downloading and enjoy! And thank all the contributors for their incredible work.
The Android version will automatically upgrade during the next few hours if you installed it from Google Play.
v0.8.1
0.8.1 is pretty much just a crash fix release, fixing a couple of possible crashes around downloading the Atrac3+ plugin.
For more info see the 0.8 post below :)
v0.8
Here we go! 0.8, now available for Windows and Android*, brings you the following new features:
- Full video and audio playback in most games (audio requires an optional plugin)
- Huge increases in compatibility! Final Fantasy: Crisis Core is fully playable on fast devices, for example.
- Lots of little things like easy screenshot taking, the beginnings of a cheat feature, etc
Thanks to all the contributors making this possible! I want to call out unknownbrackets and oioitff for outstanding additions.
So get downloading! It may take Google Play some time to update to 0.8.
*For those of you on iOS and Blackberry, 0.8 builds will be available soon. We are still looking for a volunteer to maintain a Mac build.
Henrik
Note: A Gold version for Windows is coming in the next few days, for those who want to support the project but don't have Android.
v0.7.6
0.7.6: Major compatibility fixes!
A serious bug was fixed and suddenly a ton of vexing issues just dissappeared! For example, the 3D graphics being black in Persona 3 and the large graphics errors in the two main GTA games. Those are now very playable (on PC, a bit heavy for mobile)! Also, I found a major bug affecting Little Big Planet among others, fixing that as well. The UI now also has multi-language support, it's in Settings->System. All these fixes are enough to motivate a new official release, so here we go - 0.7.6! It may take a few hours before it's visible on Google Play.
v0.7.5
0.7.5 is out and better than ever!
Another month, another version of PPSSPP! This time I've only added 0.0.5 to the version number, but that's just because I'm saving 0.8, 0.9 and 1.0 for big future updates :) Don't worry, there's been plenty of improvements. Many more games run and some games run faster - the God of War games should now run well on modest PCs and for example the Monster Hunter games are becoming playable on fast phones (although without sound). And I've started to improve the UI - now there's a recent list and game icons in the game selector.
Anyway, stop reading and try it out! And don't forget to buy the Gold version if you use Android and want to support further development.
v0.7
Bigger, better, faster, stronger: 0.7 is here!
PPSSPP has once again improved by leaps and bounds, thanks to plenty of hard work from everyone involved! Compatibility has gone up dramatically, speed has increased drastically (especially on mobile) and everything is just better. There's even horizontal tilt control! Some newly playable games are God of War (very slow though, but this will probably be fixed in the near future), Virtua Tennis, Megaman: Maverick Hunter X, Saint Seiya and games like Ace Combat X go in game. Enjoy!
v0.6.1
Snapdragon Conquered - JIT now works on all ARM Android devices
Yeah, so I found the bug. Turns out that LDR r0, [r0] should be encoded as 0xE5900000, not 0xE4900000. If you don't know what that means, well, I can just tell you that the problem was very hard to find but very easy to fix once I found it.
v0.6
Faster and better!
Alright, it's been a while so here's 0.6. It has a preliminary ARM JIT which greatly boosts speed on Android and other ARM platforms, and vertex caching which likewise improves performance quite a bit. Unfortunately I still haven't been able to fix a bug that causes the JIT not to work correctly on Snapdragon CPUs, instead it just crashes. I will fix this issue in an upcoming 0.61 release, stay tuned!
Also, a bunch of new games work but a couple have stopped working (like Mortal Kombat). These will be back, don't worry - it's what happens when emulators develop, sometimes when you fix things, things that worked "by accident" before breaks until you fix another thing.
v0.5
A small step for mankind, a huge step for PPSSPP!
The last release was over a month ago, but believe me, it's been worth the wait! PPSSPP 0.5 brings large compatibility improvements, much better audio, many graphics fixes, savegames working in many games, and save states too! All of this available for both Android and Windows, with more ports coming soon.
In this release we also make available the PPSSPP Gold version, which is a paid version with a golden icon but otherwise identical to the main release. If you want to support the development of PPSSPP, a great way is to buy PPSSPP Gold. Currently only available for Android.
Now, stay tuned for v0.6, for which I have planned to write a dynarec (JIT) for ARM, which will improve speed on Android.
v0.4
Graphics improvements, compatibility improvements.
Much improved graphics in several games, more games go ingame, more games go to title screen. The usual type of emulator progress :) See the downloads page for the new version (Windows + Android, others are coming soon), and see some new compatible games at the compatibility list.