Skip to content

Latest commit

 

History

History
73 lines (51 loc) · 5.05 KB

OSI-Model.md

File metadata and controls

73 lines (51 loc) · 5.05 KB
layout title parent
default
OSI Model
Standards

Open Systems Interconnection Model

Image Source: TheTechWin


Session

TCP 3-Way Handshake

Image Source: CsPsProtocol

  1. Client connect(): The client opens a connection, using the server's IP address, the server's port number. The OS sends a SYN packet including a random number n used as the starting byte sequence of the connection. This randomness minimizes the possibility of other parties from taking over this connection.
  2. Server accept(): The server process listening for connection requests accepts the incoming connection if the server has sufficient resources, and responds with a SYN-ACK packet. This packet contains 2 pieces of information:
    • ACK - Acknowldgement to the client's SYN, with number n+1
    • SYN - A random number m, chosen by server to be used as the starting sequence in the server-to-client direction
  3. Client ACK: The client acknowldeges that it has received the SYN from the server by responding with an ACK of value m+1.

On receiving the ACK from the client, the server considers the connection opened, and allocates buffer for receiving packets from the client.

SSL Handshake

Establishing a TCP connection allows us to send data in the clear, but we want to avoid communication in the clear at all costs because this introduces privacy & security issues. The solution is to encrypt the data before sending it.

There are various options that lets us encrypt data we send & have the recipient decrypt the data when received. Either symmetric or asymmetric cryptography can do the job equally well, but for efficiency reasons we want to use symmetric cryptography if it is at all possible. So what would make symmetric cryptography not possible in our case? The road-block is the exchange of encrytion key.

We can't send the encryption key in the clear because an eavesdropper can listen in on the line and intercept the encryption key. Asymmetric cryptography solves problems with key exchange, but we don't want to use it for all data exchange because it is too computationally demanding. Is there a middle ground where we can use asymmetric cryptography to bootstrap our symmetric key exchange?

This is where the SSL handshake comes into play:

Image Source: MSDN, Microsoft

Having established a TCP connection established between the client & the server, the SSL handshake proceeds as follows:

  1. The client sends a CLIENT HELLO to the server. This message includes:
    • A proposal for the TLS protocol version to be used
    • The cipher suite (cryptographic hash & encryption/decryption algorithms) supported by the client
  2. On receiving CLIENT HELLO, the server responds with a SERVER HELLO including:
    • Selected cipher to use based on the cipher suite supported by the client
    • The server's certificate containing the public key of the server. This public key will be used to bootstrap the encrypted data exchange.
  3. The client receives the SERVER HELLO and validates the server certificate, and sends PRE MASTER SECRET to the server. For sake of simplicity, think of this step as the client picking a symmetric key that will be used for symmetric data crypto from here on. The client then encrypts this symmetric key using the server's public key and sends it to the server.
  4. The server is the only party able to decrypt the message containing the symmetric key from the client - only it has the private key that pairs with the public key used by the client. Once the message is decrypted, the server now has the symmetric key that it can use to exchange data with the client.

Transport

Stop & Wait

Image Source: GeeksForGeeks

The sender waits for ACK from the receiver on each transmit. If ACK isn't received after a timeout period, the same packet is re-transmitted.

Sliding Window

Image Source: GeeksForGeeks

The sender can send up to W packets before receiving an ACK from the receiver. Each ACK from the receiver makes room for subsequent packets that can be sent by the sender. Packet loss & timeout can be handled the following ways:

Go Back N:

  • Using ACK - When ACK for sequence number N times out, re-transmit packets starting at number N.
  • Using NACK - When NACK for sequence number N is received, re-transmit packets starting at number N.

Selective Repeat:

  • Receiver assume most of the time packets are going to arrive in sequential order.
  • If packet N+1 arrives before packet N, the receiver sends NACK for N alongside ACK for N+1.