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server.go
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// Copyright (C) 2021 - 2023 iDigitalFlame
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
//
package akcss
import (
"encoding/json"
"os"
"sync"
"sync/atomic"
"github.com/iDigitalFlame/akcss/vpn"
)
type server struct {
*vpn.Server
file string
lock locker
}
type locker struct {
sync.Mutex
state uint32
}
type header struct {
ID string `json:"id"`
}
func (l *locker) Lock() {
atomic.StoreUint32(&l.state, 1)
l.Mutex.Lock()
}
func (l *locker) Unlock() {
l.Mutex.Unlock()
atomic.StoreUint32(&l.state, 0)
}
func (s *server) Save() error {
b, err := json.MarshalIndent(s, "", " ")
if err != nil {
return err
}
return os.WriteFile(s.file, b, 0600)
}
func (l *locker) Locked() bool {
return atomic.LoadUint32(&l.state) == 1
}