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Xreal Air 2 Ultra support 6-dof, and combined with PhoenixHeadTeacker, it could finally make flight sims with those glasses an experience similar to full-fledged VR headsets. Do you plan on adding support for that in the future?
They even support hand-tracking, but I assume this would require much more development than just adding the extra sensors data for 6-dof.
The text was updated successfully, but these errors were encountered:
I would love this too, I waited for the ultra thinking it was compatible. If you need data or some with an ultra to work with I'd be open to helping in any way I can.
Same. Happy to help and provide data. I have Ultras and would love to use them to their full potential in flight sims, which means using PhoenixHeadTracker.
On 17 December 2024 06:26:09 CET, Droninator ***@***.***> wrote:
I would love this too, I waited for the ultra thinking it was compatible. If you need data or some with an ultra to work with I'd be open to helping in any way I can.
Xreal Air 2 Ultra support 6-dof, and combined with PhoenixHeadTeacker, it could finally make flight sims with those glasses an experience similar to full-fledged VR headsets. Do you plan on adding support for that in the future?
They even support hand-tracking, but I assume this would require much more development than just adding the extra sensors data for 6-dof.
The text was updated successfully, but these errors were encountered: