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This repository has been archived by the owner on Sep 11, 2024. It is now read-only.
When importing the new Unity InputSystem package into a project with unity-jsb and generating the bindings and type definitions, two errors are thrown around the InputBinding? type. I have attached the logs below. Is this an issue anyone has stumbled upon before, or are we "stuck" with the old Input system for now? Thank you!
Assets/Generated/OSX/UnityEngine_InputSystem_InputAction.cs(273,28): error CS0453: The type 'InputBinding?' must be a non-nullable value type in order to use it as parameter 'T' in the generic type or method 'Values.js_push_structvalue(JSContext, T)'
Assets/Generated/OSX/UnityEngine_InputSystem_InputAction.cs(1118,24): error CS0453: The type 'InputBinding?' must be a non-nullable value type in order to use it as parameter 'T' in the generic type or method 'Values.js_push_structvalue(JSContext, T)'
The text was updated successfully, but these errors were encountered:
There are a few unsupported features of types (and members) need to be filtered out. I pushed a submission to filter out them minimally (not sure whether the generated code works correctly).
When importing the new Unity
InputSystem
package into a project with unity-jsb and generating the bindings and type definitions, two errors are thrown around theInputBinding?
type. I have attached the logs below. Is this an issue anyone has stumbled upon before, or are we "stuck" with the oldInput
system for now? Thank you!The text was updated successfully, but these errors were encountered: