Technomancy is an incremental game about managing the production of a large variety of resources. It's inspired by Kittens Game and Sandcastle Builder mainly, but draws mechanics and inspiration from a wide variety of other incremental games.
Play it here. To start, click on "Bank" to buy your first bank and start earning income. You can then use that money to buy more banks or other resource generators. If a generator runs out of input resources it will turn off (but you can turn it back on once you have enough input resources again). You can always mouse over a resource in the left column to get a list of what's producing and using the resource.
Note: This is written in TypeScript and transpiled to JavaScript, so look at the .ts files instead of the .js files for the source code.
S: Open/close settings
Esc: Close settings, adventure, and events menus.
1-9: Choose an event or adventure mode option.
T: Toggle speed time
R: Refine Mana
F: Force event (requres refined mana)
+/-: Change Thaumaturgic Converter power (requires converter unlocked)
A: Adventure (Requires fuel)
C: Choose event (requires purified mana)
B: Open Magic Bag (requires Magic Bag unlocked)
E: Enter the tower (requires Essence)