-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathcolette.go
177 lines (163 loc) · 5.91 KB
/
colette.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
// Convert between truecolor, xterm(1) 256 color and 16 color.
// Single-header library.
// Arranged from [tmux].
//
// [tmux]: https://github.com/tmux/tmux
package colette
// RgbTo256 converts an RGB triplet to the xterm(1) 256 color palette.
//
// xterm provides a 6x6x6 color cube (16 - 231) and 24 greys (232 - 255). We
// map our RGB color to the closest in the cube, also work out the closest
// grey, and use the nearest of the two.
//
// Note that the xterm has much lower resolution for darker colors (they are
// not evenly spread out), so our 6 levels are not evenly spread: 0x0, 0x5f
// (95), 0x87 (135), 0xaf (175), 0xd7 (215) and 0xff (255). Greys are more
// evenly spread (8, 18, 28 ... 238).
func RgbTo256(r, g, b byte) int {
q2c := []int{0x00, 0x5f, 0x87, 0xaf, 0xd7, 0xff}
ir := int(r)
ig := int(g)
ib := int(b)
var qr, qg, qb, cr, cg, cb, idx, greyAvg, greyIdx, grey int
/* Map RGB to 6x6x6 cube. */
qr = colorTo6cube(ir)
cr = q2c[qr]
qg = colorTo6cube(ig)
cg = q2c[qg]
qb = colorTo6cube(ib)
cb = q2c[qb]
/* If we have hit the color exactly, return early. */
if cr == ir && cg == ig && cb == ib {
return 16 + 36 * qr + 6 * qg + qb
}
/* Work out the closest grey (average of RGB). */
greyAvg = (ir + ig + ib) / 3
if greyAvg > 238 {
greyIdx = 23
} else {
greyIdx = (greyAvg - 3) / 10
}
grey = 8 + (10 * greyIdx)
/* Is grey or 6x6x6 color closest? */
if distSq(grey, grey, grey, ir, ig, ib) < distSq(cr, cg, cb, ir, ig, ib) {
idx = 232 + greyIdx
} else {
idx = 16 + 36*qr + 6*qg + qb
}
return idx
}
// JoinRgb joins RGB into a color.
func JoinRgb(r, g, b byte) int {
return int(r)<<16 | int(g)<<8 | int(b)
}
// SplitRgb converts 256 color to RGB color.
func SplitRgb(c int) (r, g, b byte) {
return byte(c >> 16), byte(c >> 8), byte(c)
}
// Color256ToRgb converts 256 color to RGB color.
func Color256ToRgb(c byte) int {
return color256ToRgbTable[c]
}
// Color256To16 converts 256 color to 16 color.
func Color256To16(c byte) byte {
return color256To16Table[c]
}
func distSq(R, G, B, r, g, b int) int {
return (R-r)*(R-r) + (G-g)*(G-g) + (B-b)*(B-b)
}
func colorTo6cube(v int) int {
if v < 48 {
return 0
}
if v < 114 {
return 1
}
return (v - 35) / 40
}
var (
color256ToRgbTable = []int{
0x000000, 0x800000, 0x008000, 0x808000,
0x000080, 0x800080, 0x008080, 0xc0c0c0,
0x808080, 0xff0000, 0x00ff00, 0xffff00,
0x0000ff, 0xff00ff, 0x00ffff, 0xffffff,
0x000000, 0x00005f, 0x000087, 0x0000af,
0x0000d7, 0x0000ff, 0x005f00, 0x005f5f,
0x005f87, 0x005faf, 0x005fd7, 0x005fff,
0x008700, 0x00875f, 0x008787, 0x0087af,
0x0087d7, 0x0087ff, 0x00af00, 0x00af5f,
0x00af87, 0x00afaf, 0x00afd7, 0x00afff,
0x00d700, 0x00d75f, 0x00d787, 0x00d7af,
0x00d7d7, 0x00d7ff, 0x00ff00, 0x00ff5f,
0x00ff87, 0x00ffaf, 0x00ffd7, 0x00ffff,
0x5f0000, 0x5f005f, 0x5f0087, 0x5f00af,
0x5f00d7, 0x5f00ff, 0x5f5f00, 0x5f5f5f,
0x5f5f87, 0x5f5faf, 0x5f5fd7, 0x5f5fff,
0x5f8700, 0x5f875f, 0x5f8787, 0x5f87af,
0x5f87d7, 0x5f87ff, 0x5faf00, 0x5faf5f,
0x5faf87, 0x5fafaf, 0x5fafd7, 0x5fafff,
0x5fd700, 0x5fd75f, 0x5fd787, 0x5fd7af,
0x5fd7d7, 0x5fd7ff, 0x5fff00, 0x5fff5f,
0x5fff87, 0x5fffaf, 0x5fffd7, 0x5fffff,
0x870000, 0x87005f, 0x870087, 0x8700af,
0x8700d7, 0x8700ff, 0x875f00, 0x875f5f,
0x875f87, 0x875faf, 0x875fd7, 0x875fff,
0x878700, 0x87875f, 0x878787, 0x8787af,
0x8787d7, 0x8787ff, 0x87af00, 0x87af5f,
0x87af87, 0x87afaf, 0x87afd7, 0x87afff,
0x87d700, 0x87d75f, 0x87d787, 0x87d7af,
0x87d7d7, 0x87d7ff, 0x87ff00, 0x87ff5f,
0x87ff87, 0x87ffaf, 0x87ffd7, 0x87ffff,
0xaf0000, 0xaf005f, 0xaf0087, 0xaf00af,
0xaf00d7, 0xaf00ff, 0xaf5f00, 0xaf5f5f,
0xaf5f87, 0xaf5faf, 0xaf5fd7, 0xaf5fff,
0xaf8700, 0xaf875f, 0xaf8787, 0xaf87af,
0xaf87d7, 0xaf87ff, 0xafaf00, 0xafaf5f,
0xafaf87, 0xafafaf, 0xafafd7, 0xafafff,
0xafd700, 0xafd75f, 0xafd787, 0xafd7af,
0xafd7d7, 0xafd7ff, 0xafff00, 0xafff5f,
0xafff87, 0xafffaf, 0xafffd7, 0xafffff,
0xd70000, 0xd7005f, 0xd70087, 0xd700af,
0xd700d7, 0xd700ff, 0xd75f00, 0xd75f5f,
0xd75f87, 0xd75faf, 0xd75fd7, 0xd75fff,
0xd78700, 0xd7875f, 0xd78787, 0xd787af,
0xd787d7, 0xd787ff, 0xd7af00, 0xd7af5f,
0xd7af87, 0xd7afaf, 0xd7afd7, 0xd7afff,
0xd7d700, 0xd7d75f, 0xd7d787, 0xd7d7af,
0xd7d7d7, 0xd7d7ff, 0xd7ff00, 0xd7ff5f,
0xd7ff87, 0xd7ffaf, 0xd7ffd7, 0xd7ffff,
0xff0000, 0xff005f, 0xff0087, 0xff00af,
0xff00d7, 0xff00ff, 0xff5f00, 0xff5f5f,
0xff5f87, 0xff5faf, 0xff5fd7, 0xff5fff,
0xff8700, 0xff875f, 0xff8787, 0xff87af,
0xff87d7, 0xff87ff, 0xffaf00, 0xffaf5f,
0xffaf87, 0xffafaf, 0xffafd7, 0xffafff,
0xffd700, 0xffd75f, 0xffd787, 0xffd7af,
0xffd7d7, 0xffd7ff, 0xffff00, 0xffff5f,
0xffff87, 0xffffaf, 0xffffd7, 0xffffff,
0x080808, 0x121212, 0x1c1c1c, 0x262626,
0x303030, 0x3a3a3a, 0x444444, 0x4e4e4e,
0x585858, 0x626262, 0x6c6c6c, 0x767676,
0x808080, 0x8a8a8a, 0x949494, 0x9e9e9e,
0xa8a8a8, 0xb2b2b2, 0xbcbcbc, 0xc6c6c6,
0xd0d0d0, 0xdadada, 0xe4e4e4, 0xeeeeee,
}
color256To16Table = []byte{
0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15,
0, 4, 4, 4, 12, 12, 2, 6, 4, 4, 12, 12, 2, 2, 6, 4,
12, 12, 2, 2, 2, 6, 12, 12, 10, 10, 10, 10, 14, 12, 10, 10,
10, 10, 10, 14, 1, 5, 4, 4, 12, 12, 3, 8, 4, 4, 12, 12,
2, 2, 6, 4, 12, 12, 2, 2, 2, 6, 12, 12, 10, 10, 10, 10,
14, 12, 10, 10, 10, 10, 10, 14, 1, 1, 5, 4, 12, 12, 1, 1,
5, 4, 12, 12, 3, 3, 8, 4, 12, 12, 2, 2, 2, 6, 12, 12,
10, 10, 10, 10, 14, 12, 10, 10, 10, 10, 10, 14, 1, 1, 1, 5,
12, 12, 1, 1, 1, 5, 12, 12, 1, 1, 1, 5, 12, 12, 3, 3,
3, 7, 12, 12, 10, 10, 10, 10, 14, 12, 10, 10, 10, 10, 10, 14,
9, 9, 9, 9, 13, 12, 9, 9, 9, 9, 13, 12, 9, 9, 9, 9,
13, 12, 9, 9, 9, 9, 13, 12, 11, 11, 11, 11, 7, 12, 10, 10,
10, 10, 10, 14, 9, 9, 9, 9, 9, 13, 9, 9, 9, 9, 9, 13,
9, 9, 9, 9, 9, 13, 9, 9, 9, 9, 9, 13, 9, 9, 9, 9,
9, 13, 11, 11, 11, 11, 11, 15, 0, 0, 0, 0, 0, 0, 8, 8,
8, 8, 8, 8, 7, 7, 7, 7, 7, 7, 15, 15, 15, 15, 15, 15,
}
)