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dllmain.cpp
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dllmain.cpp
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/**
* playclaw6-plugin-encoder-vfw - VFW encoder plugin for PlayClaw 6.
*
* Copyright (C) 2018 Balazs OROSZI
*
* This file is part of playclaw6-plugin-encoder-vfw.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdafx.h"
#include "../plugin-api.h"
#include "encoder-vfw.h"
static HMODULE hPluginInstance = 0;
extern "C" __declspec(dllexport) BOOL Plugin_Load()
{
GH_RegisterPlugin(&CVideoEncoderVFW::plugin_desc);
return TRUE;
}
extern "C" __declspec(dllexport) void Plugin_Unload()
{
}
BOOL APIENTRY DllMain(HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
hPluginInstance = hModule;
break;
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}