[Unknown Mod][Spells] Tweaks to "Summon Boat" spell, boat selection [Removed] #2593
LeHerosInconnu
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This option will allow the player to select the boat to be summoned directly on the adventure map from among those he owns, for a better reliability in the operation of the spell.
This will be an option:
"world: "Summon Boat" spell allows to select the boat to be summoned on the adventure map"
If there is a free neutral boat (empty boat at the beginning of the scenario), the nearest free boat is summoned.
This boat is now considered as belonging to the player who leads the hero (so it's no longer a free boat).
If there is no free boat, the spell is not cast immediately, the mouse cursor is changed, and the player has to select directly on the adventure map (with a left click) one of the boats he owns (marked as one of his own) for the spell to be cast.
The player should also be able to undo the spell without losing spell points (with a right click anywhere).
By activating the mouse wheel (when the spell is cast), the view of the adventure map is centered on a different boat belonging to the player for each click of the wheel.
On the minimap, the position of all the boats belonging to the player is indicated with icons that blink (when the spell is cast).
The player can click directly on the minimap (even when the spell is cast) to change the view of the adventure map.
Note:
When a hero summons a free boat (neutral at the beginning of the scenario), this boat is now considered as belonging to the player who leads the hero, and it cannot be summoned by a hero of another player.
When a player builds a boat in one of his castles, this boat is considered as belonging to the player and cannot be summoned by a hero of another player.
Similarly, when a hero boards a boat built by another player, or invoked or previously occupied by a hero of another player, that boat is now considered as belonging to the player and cannot be summoned by a hero of another player.
Precisions:
In Heroes 2, the Summon Boat spell does not create a boat.
In order to summon a boat, there must be a neutral boat on the map (empty boat at the beginning of the scenario), or the player must build a shipyard and then build a boat, or use another player's boat (the boat is then marked as his own, because the hero was the last occupant) and disembark from that boat.
I will also add more details later.
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