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Yes, AI knows the army composition of visible enemies (including army composition in garrisons), otherwise, it would not be able to perform estimations and make adequate decisions.
In the original HoMM2 AI implemented differently, but yes, it also knows the enemy army composition, consider: DOSBox.0.74-2.1.Cpu.speed_.max.100.cycles.Frameskip.0.Program_.HEROES2.2024-11-11.23-34-11.mp4
Consider this a kind of response to the save/load abuse practiced by humans :) |
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Somehow computer enemies knows what is inside my castle and decide to attack (or not) basing on that information. Is the same logic implemented in original Heroes? It seems a little bit unfair
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